Summary
In this chapter's tutorial, you learned how to light and add atmospheric visual effects to your 3D movie sets. You can use this knowledge for your own future 3D movie productions.
Throughout the past 10 chapters, we've focused on the process of 3D asset creation, as well as how to use these assets in UE5.
In the next chapter, we will explore the rigging process for the Alien Plant model. You will learn how to add a skeleton to a mesh so that you can create some animation to bring the Alien Plant to life.