To build a paddle ball game that lets you use hand-controlled paddles for hitting the ball, we'll make simple game paddles from geometric primitives, parented by the hand controllers in your player rig. Let's serve the balls a little further out in front of you so that they're not dropping directly on top of your head, which is more reachable. To set up the scene, use the following steps to build upon the previous one, moving the drop point and limiting serves to one ball at a time:
- You can save the current scene with a new name, Scene-09-Paddleball , by clicking File | Save As
- Disable or delete the headCubewe previously added as a child of theMain Camera, if present
- Modify the Drop Point forward and to the side at Position (0.6, 10, 0.6)
- Modify the Ball Game Controllerto serve only one ball at a time. A quick way to do this is to limit theObject Poolerto size one. Set Ball Game Controller...