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The Modern Vulkan Cookbook

You're reading from   The Modern Vulkan Cookbook A practical guide to 3D graphics and advanced real-time rendering techniques in Vulkan

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Product type Paperback
Published in Apr 2024
Publisher Packt
ISBN-13 9781803239989
Length 334 pages
Edition 1st Edition
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Authors (2):
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Preetish Kakkar Preetish Kakkar
Author Profile Icon Preetish Kakkar
Preetish Kakkar
Mauricio Maurer Mauricio Maurer
Author Profile Icon Mauricio Maurer
Mauricio Maurer
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Toc

Table of Contents (12) Chapters Close

Preface 1. Chapter 1: Vulkan Core Concepts 2. Chapter 2: Working with Modern Vulkan FREE CHAPTER 3. Chapter 3: Implementing GPU-Driven Rendering 4. Chapter 4: Exploring Techniques for Lighting, Shading, and Shadows 5. Chapter 5: Deciphering Order-Independent Transparency 6. Chapter 6: Anti-Aliasing Techniques 7. Chapter 7: Ray Tracing and Hybrid Rendering 8. Chapter 8: Extended Reality with OpenXR 9. Chapter 9: Debugging and Performance Measurement Techniques 10. Index 11. Other Books You May Enjoy

Anti-Aliasing Techniques

Anti-aliasing can be achieved in many ways, the most common being the one usually provided by the graphics API. In this chapter, we start by looking at how to enable and use the anti-aliasing provided by Vulkan, going over a multitude of other techniques that are more suitable for other use cases that require better anti-aliasing or that need a different algorithm altogether, such as temporal anti-aliasing. In this chapter, we will guide you through various anti-aliasing techniques, starting from enabling and using the one provided by Vulkan to exploring other more advanced and suitable methods for different use cases. The goal is to empower you with the knowledge and skills to choose and implement the most appropriate anti-aliasing technique for your specific needs, thereby improving the visual quality of your rendered graphics.

In this chapter, we will cover the following recipes:

  • Enabling and using Vulkan’s MSAA
  • Applying FXAA
  • Utilizing...
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