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Swift 2 Blueprints

You're reading from   Swift 2 Blueprints Swift Blueprints

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Product type Paperback
Published in Oct 2015
Publisher Packt
ISBN-13 9781783980765
Length 276 pages
Edition 1st Edition
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Author (1):
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Cecil Costa Cecil Costa
Author Profile Icon Cecil Costa
Cecil Costa
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Toc

Table of Contents (10) Chapters Close

Preface 1. Exploring Xcode FREE CHAPTER 2. Creating a City Information App with Customized Table Views 3. Creating a Photo Sharing App 4. Simulating Home Automation with HomeKit 5. Health Analyzing App Using HealthKit 6. Creating a Game App Using SpriteKit 7. Creating an Apple Watch App 8. AVFoundation Index

Coding the initial view controller

The InitialViewController class will display the possible cities where the user is located. Let's continue with the InitialViewController class and complete its code. To complete this code, we need to think about where we are going to store the received information. We will need two arrays of CityInfo: one is to store every object received from the server and the other is to store the objects that are shown after the user's filter. These arrays must be stored as properties:

    private var cities = [CityInfo]()
    private var citiesDisplayed = [CityInfo]()

At this point, we can complete the didUpdateLocations method, which belongs to the CLLocationManagerDelegate protocol. Now, we can request information of the cities that are around us. Type the following code to implement the didUpdateLocations method, replacing the yourgeonamesuser word with the username you registered on geonames:

    func locationManager(manager: CLLocationManager!, didUpdateLocations...
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