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Rust Web Development with Rocket

You're reading from   Rust Web Development with Rocket A practical guide to starting your journey in Rust web development using the Rocket framework

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Product type Paperback
Published in Jun 2022
Publisher Packt
ISBN-13 9781800561304
Length 420 pages
Edition 1st Edition
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Author (1):
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Karuna Murti Karuna Murti
Author Profile Icon Karuna Murti
Karuna Murti
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Table of Contents (20) Chapters Close

Preface 1. Part 1: An Introduction to the Rust Programming Language and the Rocket Web Framework
2. Chapter 1: Introducing the Rust Language FREE CHAPTER 3. Chapter 2: Building Our First Rocket Web Application 4. Chapter 3: Rocket Requests and Responses 5. Chapter 4: Building, Igniting, and Launching Rocket 6. Chapter 5: Designing a User-Generated Application 7. Part 2: An In-Depth Look at Rocket Web Application Development
8. Chapter 6: Implementing User CRUD 9. Chapter 7: Handling Errors in Rust and Rocket 10. Chapter 8: Serving Static Assets and Templates 11. Chapter 9: Displaying Users' Post 12. Chapter 10: Uploading and Processing Posts 13. Chapter 11: Securing and Adding an API and JSON 14. Part 3: Finishing the Rust Web Application Development
15. Chapter 12: Testing Your Application 16. Chapter 13: Launching a Rocket Application 17. Chapter 14: Building a Full Stack Application 18. Chapter 15: Improving the Rocket Application 19. Other Books You May Enjoy

Chapter 4: Building, Igniting, and Launching Rocket

Many web applications require some kind of object management that can be reused again and again, be it a connection pool for a database server, a connection to a memory store, an HTTP client to third-party servers, or any other object. Another common feature in a web application is middleware.

In this chapter, we will discuss two Rocket features (state and fairings), which act as the reusable object management and middleware parts of Rocket. We will also learn how to create and use connections to database servers, which is very important in almost all web applications.

After completing this chapter, we expect you to be able to use and implement the reusable object management and middleware parts of the Rocket web framework. We also expect you to be able to connect to a database of your own choice.

In this chapter, we're going to cover the following main topics:

  • Managing state
  • Working with a database
  • Attaching...
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