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Python Scripting in Blender

You're reading from   Python Scripting in Blender Extend the power of Blender using Python to create objects, animations, and effective add-ons

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Product type Paperback
Published in Jun 2023
Publisher Packt
ISBN-13 9781803234229
Length 360 pages
Edition 1st Edition
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Author (1):
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Paolo Acampora Paolo Acampora
Author Profile Icon Paolo Acampora
Paolo Acampora
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Table of Contents (19) Chapters Close

Preface 1. Part 1: Introduction to Python
2. Chapter 1: Python’s Integration with Blender FREE CHAPTER 3. Chapter 2: Python Entities and API 4. Chapter 3: Creating Your Add-Ons 5. Chapter 4: Exploring Object Transformations 6. Chapter 5: Designing Graphical Interfaces 7. Part 2: Interactive Tools and Animation
8. Chapter 6: Structuring Our Code and Add-Ons 9. Chapter 7: The Animation System 10. Chapter 8: Animation Modifiers 11. Chapter 9: Animation Drivers 12. Chapter 10: Advanced and Modal Operators 13. Part 3: Delivering Output
14. Chapter 11: Object Modifiers 15. Chapter 12: Rendering and Shaders 16. Index 17. Other Books You May Enjoy Appendix

The Shader Editor

The shading system supports different styles: realistic, cartoon, or technical drawings, to mention a few. Rather than providing a single interface with defined widgets, the functionalities of a renderer are scattered through interconnecting units called nodes.

Much like a function, a node performs a specific operation on one or more inputs and makes the results available through one or more outputs. Nodes are visual representations of functions, allowing non-programmers to combine logic blocks to get custom results.

Nodes are not unique to shading – they are used for Compositing and for generating meshes in the Geometry Nodes modifier.

By default, a Blender material presents a Material Output node in the Shader Editor area, with a Principled BSDF node as its Surface input. Bidirectional Scattering Distribution Function (BSFD) is a mathematical model of how a surface receives and reflects light rays. It is a form of Physically-Based Rendering (PBR...

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