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Procedural 3D Modeling Using Geometry Nodes in Blender

You're reading from   Procedural 3D Modeling Using Geometry Nodes in Blender Discover the professional usage of geometry nodes and develop a creative approach to a node-based workflow

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Product type Paperback
Published in Mar 2023
Publisher Packt
ISBN-13 9781804612552
Length 282 pages
Edition 1st Edition
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Siemen Lens Siemen Lens
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Table of Contents (23) Chapters Close

Preface 1. Part 1 – Familiarizing Yourself with the Node System
2. Chapter 1: An Introduction to Geometry Nodes FREE CHAPTER 3. Chapter 2: Understanding the Functionality of Basic Nodes 4. Chapter 3: Must-Have Add-ons for Building Node Trees 5. Part 2 – Creating a Mesh in the Geometry Node System
6. Chapter 4: Making Use of Node Primitives 7. Chapter 5: Distributing Instances onto a Mesh 8. Chapter 6: Working with the Spreadsheet in Blender 9. Chapter 7: Creating and Modifying Text in the Geometry Node Editor 10. Part 3 – Modifying Meshes and Curves in the Geometry Node System
11. Chapter 8: Editing Curves with Nodes 12. Chapter 9: Manipulating a Mesh Using Geometry Nodes 13. Part 4 – Hands-On Projects Involving Advanced Workflow Techniques
14. Chapter 10: Creating a Procedural Plant Generator 15. Chapter 11: Creating a Procedural Spiderweb Generator 16. Chapter 12: Constructing a Procedural LED Panel 17. Part 5 – Best Practices to Improve Your Workflow
18. Chapter 13: Tips and Tricks for the Geometry Node Editor 19. Chapter 14: Troubleshooting the Most Common Problems in Geometry Nodes 20. Index 21. Other Books You May Enjoy Appendix: Important Shortcuts

Organizing your node tree using Reroutes

As mentioned in past chapters, a Reroute is basically a free-standing node connection that can be used to guide node cables to other directions, group multiple node connections, and so on. We can also utilize Reroutes to clean up our node tree.

Beware though – this can be a really tedious process that requires a lot of thinking.

We can add Reroutes by one of two methods – we can either add them via the Add menu, or we can add them by pressing / on our keyboard, although this requires the Node Wrangler add-on to execute.

We can add Reroutes to the corners of hard-to-see node cables to guide these node cables in another direction. We can also use Reroutes to make the curves of these node cables more natural.

Tips

You can move Reroutes by pressing G. You can also copy them with Shift + D.

Play around with these Reroutes until you get something that looks like the following result:

Figure 11.22: A tidy node tree using Reroutes

Figure...

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