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Practical XMPP

You're reading from   Practical XMPP Unleash the power of XMPP in order to build exciting, realtime, federated applications based on open standards in a secure and highly scalable fashion

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Product type Paperback
Published in Sep 2016
Publisher Packt
ISBN-13 9781785287985
Length 250 pages
Edition 1st Edition
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Authors (3):
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Steven Watkin Steven Watkin
Author Profile Icon Steven Watkin
Steven Watkin
David Koelle David Koelle
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David Koelle
Lloyd Watkin Lloyd Watkin
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Lloyd Watkin
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Toc

Table of Contents (11) Chapters Close

Preface 1. An Introduction to XMPP and Installing Our First Server FREE CHAPTER 2. Diving into the Core XMPP Concepts 3. Building a One-on-One Chat Bot - The "Hello World" of XMPP 4. Talking XMPP in the Browser Using XMPP-FTW 5. Building a Multi-User Chat Application 6. Make Your Static Website Real-Time 7. Creating an XMPP Component 8. Building a Basic XMPP-Based Pong Game 9. Enhancing XMPPong with a Server Component and Custom Messages 10. Real-World Deployment and XMPP Extensions

Server-to-server communications


XEP-0288 describes server-to-server connections (S2S), which allows servers to send messages to each other on the same TCP network using bidirectional communication, as opposed to requiring TCP connections between the servers. This allows servers to be connected together and share information seamlessly, and it facilitates the creation of a federated network of servers in which servers can pass along messages to other servers, and clients connected to each server can communicate with clients throughout the entire network. One of the benefits of this behavior is that each server can be set up with its own configuration, modules, components, and users, while also taking advantage of other servers, which have their own configuration.

Prosody supports S2S connections without any work on your part. Let's get started with an example, then we'll work on adding security to this example. First, each server that you wish to connect will need the following lines in prosody...

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