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PhoneGap By Example

You're reading from   PhoneGap By Example Use PhoneGap to apply web development skills and learn variety of cross-platform mobile applications

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Product type Paperback
Published in Aug 2015
Publisher
ISBN-13 9781785285318
Length 368 pages
Edition 1st Edition
Languages
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Toc

Table of Contents (12) Chapters Close

Preface 1. Installing and Configuring PhoneGap FREE CHAPTER 2. Setting Up a Project Structure with Sencha Touch 3. Easy Work with Device – Your First PhoneGap Application "Travelly" 4. Integrating the Travelly Application with Custom Service 5. Crazy Bubbles - Your First HTML5 Mobile Game 6. Share Your Crazy Bubbles Game Result on Social Networks 7. Building a Real-time Communication Application – Pumpidu 8. Building "Imaginary" – An Application with Instagram-like Image Filters 9. Testing the PhoneGap Application 10. Releasing and Maintaining the Application Index

Selecting a UI framework

When you start building your application, you should think about the user, and how users of the specific platform feel about it: they just want the app to behave as expected. Your first stop should be each platform's design guidelines. Mobile OS manufacturers typically have official docs geared for professionals developing for their platform. These docs often include guides on UI design patterns.

Implementing all of these components, patterns, and animations on your own can be quite a challenge. That is why there are already implemented frameworks with different meanings. Some are good in UX, some are sloppy. Some are light, some are heavy.

Tip

UX: This stands for user experience design. It is a process of enhancing customer satisfaction by improving usability, simplicity, and pleasure of the product.

UI: This stands for user interface. It is mainly a set of interface elements for presentation of the UX.

A great product experience starts with UX followed by UI.

When choosing a framework, in any technology—whether it is your frontend or backend—it is always important to remember what you are trying to achieve.

Are you building an iOS-only application or is it cross-platform? Are you trying to make impressive animations and transitions and smooth UX? Do you want to deploy your product fast? Does your target audience have high-end mobile devices, or are they mostly using old phones?

However, I think, what really matters is performance.

Here is short list of UI frameworks I know about:

  • Sencha Touch
  • jQuery Mobile
  • Ionic
  • Ratchet
  • Kendo UI
  • Topcoat
  • ReactJS
  • Framework7
  • Famo.us
  • Onsen UI

Let's look briefly at each framework.

Sencha Touch

This framework is pure JavaScript and CSS. Sencha Touch is a mature framework built to fit the most demanding app needs. It is a versatile enterprise-level workhorse using CSS3 and HTML5 best practices. It uses the Model–View­Controller–Store pattern meant for serious business, with over 50 built-in components, from the basic ones such as component, container, form, and various fields to more complex carousel, lists, pickers, charts, grid, and much more. Sencha Touch includes themes for every popular mobile platform. Sencha Touch abstracts device APIs for their native packager and Cordova/PhoneGap. It has a large community and very detailed documentation. It takes some time to learn, but the documentation is awesome and everything goes smoothly. Unfortunately, it has a commercial license.

jQuery Mobile

This jQuery-based framework is the most commonly used mobile application HTML5 framework. This is because jQuery is popular and transition to jQuery mobile is very easy. However, it is sluggish on mobile devices; it is not optimized as is Sencha Touch. It has an average UI, and the official documentation is lacking some information. There is no MVC support. It is even more sluggish when combined with PhoneGap.

Ionic

Ionic is an open source framework. It is a pretty new library. Since its release, it has gained a lot of respect in the hybrid and mobile development community. Ionic provides a lot of utilities, and it is pretty easy to do small customizations for iOS, Android, and other operating systems. It uses Cordova for packaging from the box.

Ratchet

This is an open source framework from the Twitter Bootstrap creators. It provides a basic UI for iOS and Android (it's just UI components). To organize your application properly, you should architect it properly or use an additional library to do it for you. It means it doesn't support any kind of MV* pattern.

The Kendo UI

This jQuery-based framework is beautiful. It supports MVVM and has its own support for server-side communication (.NET, PHP and Java). It will cost you some money if you want to build a commercial application. It has great template support; every template looks like a native template. It supports MVC from the box and has great documentation.

Topcoat

This is just an open source library with well-done CSS. When you develop with Topcoat, you should care about the application structure, JavaScript, and performance on your own. It doesn't provide application wire framing or scaffolding.

React

This is the only view framework from Facebook. Yes, the developers had a little crooked soul; they did not make it for the sake of marketing. In fact, React is a view-oriented MVC framework, although it does not appear as such at first sight. The biggest advantage of React is that is uses a virtual DOM diff implementation for ultra-high performance. It is great with performance on the mobile device, but the learning curve is steep, and the documentation is still not too detailed or understood.

Framework7

This is a free and full-featured HTML framework for building iOS apps. It is also an indispensable prototyping apps tool to show a working app prototype as soon as possible, in case you need to. It is easy to use and customize. It provides its own MVC framework. However, I would not use it for multiplatform development, because it represents only iOS UX/UI.

Famo.us

The Famo.us's mobile framework is a newborn baby. It's the newest framework on the market nowadays. Famo.us targets a specific need at this time: performance. With 60 fps animations, Famo.us is the choice for you if you want to brag in your hybrid app. Basically, Famo.us uses its own JavaScript engine that works with the GPU acceleration provided by CSS3 3D transformation functions to make animations as smooth as can be at 60 fps. Of course, we will not be able to reach 60 fps performance on old devices. This is for devices with good graphic cards. The Famo.us team is trying to tie it closely with the AngularJS framework. It is a good choice when building complex user experience animations, but the learning curve is steep, and the documentation is still not too detailed or understood.

The Onsen UI

Onsen UI is an Ionic competitor. It also comes with AngularJS support and provides the same solution as the Ionic team meant to build. Onsen UI was born as an answer for PhoneGap and Cordova developers who were struggling with the UI when starting a project, as the Internet lacks in mobile UI frameworks. The documentation in some places is not clear. I do not really like that I cannot use the default HTML layout but their own with ons- tags.

When I was researching these libraries, I compared them long enough to understand what I should choose to implement applications in this book. The main problem was the choice between Sencha Touch, Ionic and Onsen UI. Only these libraries have a sufficient set of ready-to-use components for the iOS and Android platforms and have solutions for an MV* pattern and a fairly good performance level on mobile devices. After some deliberation, I decided to choose the library that is the oldest on the market, has a huge community, and has good documentation. So, I selected Sencha Touch.

You have been reading a chapter from
PhoneGap By Example
Published in: Aug 2015
Publisher:
ISBN-13: 9781785285318
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