Sounds Like Trouble: Adding some Audio Effects
Now to add a little more atmosphere to the level (so to speak): looping ambient audio and a musical soundtrack. I can't stress this enough, people constantly underestimate how much "life" audio can add to a game. Don't skimp here!
We are going to start out incredibly simply and get a bit more sophisticated in later chapters.
To begin, create an empty game object in your Hierarchy and name it SoundManager.
In the Inspector, go ahead and add two AudioSource components to it.
The first AudioSource will be for our ambient sound. I used the free Asset Store Sci Fi World Sounds - Free Package package. As I've said before, there are many other excellent free assets available in the store. You would be doing yourself a favor to explore what's there.
From that package, I chose the scape_lowrumble_3 audio clip. I...