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Mastering Roblox Coding

You're reading from   Mastering Roblox Coding The unofficial guide to leveling up your Roblox scripting skills and building games using Luau programming

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Product type Paperback
Published in Aug 2022
Publisher Packt
ISBN-13 9781801814041
Length 424 pages
Edition 1st Edition
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Author (1):
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Mark Kiepe Mark Kiepe
Author Profile Icon Mark Kiepe
Mark Kiepe
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Table of Contents (16) Chapters Close

Preface 1. Part 1: Start Programming with Roblox
2. Chapter 1: Getting Up to Speed with Roblox and Luau Basics FREE CHAPTER 3. Chapter 2: Writing Better Code 4. Chapter 3: Event-Based Programming 5. Part 2: Programming Advanced Systems
6. Chapter 4: Securing Your Game 7. Chapter 5: Optimizing Your Game 8. Chapter 6: Creating User Interfaces for All Devices 9. Chapter 7: Listening to User Input 10. Chapter 8: Building Data Stores 11. Chapter 9: Monetizing Your Game 12. Part 3: Creating Your Own Simulator Game
13. Chapter 10: Creating Your Own Simulator Game 14. Index 15. Other Books You May Enjoy

Summary

Sometimes, we repeat the same piece of code multiple times. Instead of copying and pasting, we can use functions. We learned that functions allow us to repeat the same code multiple times. Additionally, we saw that functions can have parameters. We saw how these parameters could change the function’s behavior depending on what conditionals you have. Besides that, we also learned that functions could return data by using the return statement. We use the lower camel case naming method, which is similar to variables for function names. We learned how to give the function a fitting name. Additionally, we learned how to split functions if functions have multiple purposes. The same applies when our function gets more than 25 lines. These are all for readability reasons.

Another great way to reduce duplicate code is by using loops. First, we saw how loops repeat the same code a few times. Then, we learned that there are three different loops. We saw that while and repeat...

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