Part 3: Advanced Rendering Techniques
In this part, we will continue to add advanced techniques to our renderer and we will also explore how to replace or improve some of the techniques developed in earlier chapters using ray tracing.
We will cover the following chapters in this section:
- Chapter 11, Temporal Anti-Aliasing
- Chapter 12, Getting Started with Ray Tracing
- Chapter 13, Revisiting Shadows with Ray Tracing
- Chapter 14, Adding Dynamic Diffuse Global Illumination with Ray Tracing
- Chapter 15, Adding Reflections with Ray Tracing