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Mastering Adobe Captivate 8

You're reading from   Mastering Adobe Captivate 8 Create responsive demonstrations, simulations, and quizzes for multiscreen delivery with Adobe Captivate

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Product type Paperback
Published in Apr 2015
Publisher Packt
ISBN-13 9781784398309
Length 638 pages
Edition 1st Edition
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Author (1):
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Damien Bruyndonckx Damien Bruyndonckx
Author Profile Icon Damien Bruyndonckx
Damien Bruyndonckx
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Table of Contents (15) Chapters Close

Preface 1. Getting Started with Adobe Captivate 8 FREE CHAPTER 2. Capturing the Slides 3. Working with Standard Objects 4. Working with Multimedia 5. Working with the Timeline and Other Useful Tools 6. Working with Interactive Objects 7. Working with Styles, Master Slides, Themes, and Templates 8. Producing a Video Demo 9. Creating a Responsive Project 10. Working with Quizzes 11. Using Captivate with Other Applications 12. Working with Variables, Advanced Actions, and Widgets 13. Finishing Touches and Publishing Index

Summary

At the end of this chapter, you can proudly turn off the lights and leave the post-production studio. You have gone through the three major steps of the production process—uncovering lots of Captivate features, tools, and objects along the way!

In this particular chapter, you first focused on the final fine-tuning you can apply to the project before the actual publishing phase. You have checked the spelling, decided how the movie should start and end, added metadata to the project, and created a unique Skin, among other things. Now that all these final changes have been taken care of, the movie is finally ready for publication.

In the second part of this chapter, you concentrated on the Publish dialog box where you gained experience of the main publishing features of Captivate. Publishing is the process by which the movie is made available to the outside world.

Publishing to Flash is the first (and historic) publishing option of Captivate. When published in HTML5, the project...

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