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Mastering Adobe Animate 2023

You're reading from   Mastering Adobe Animate 2023 A comprehensive guide to designing modern, animated, and interactive content using Animate

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Product type Paperback
Published in Feb 2023
Publisher Packt
ISBN-13 9781837636266
Length 438 pages
Edition 3rd Edition
Concepts
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Author (1):
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Joseph Labrecque Joseph Labrecque
Author Profile Icon Joseph Labrecque
Joseph Labrecque
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Table of Contents (19) Chapters Close

Preface 1. Part 1: Getting Up to Speed
2. Chapter 1: Exploring Adobe Animate FREE CHAPTER 3. Chapter 2: Creating and Animating Shapes 4. Chapter 3: Animating with Symbols, Classic Tweens, and Motion Tweens 5. Part 2: Animating with Diverse Techniques
6. Chapter 4: Enhancing Animations Using Advanced Layers Mode 7. Chapter 5: Setting Up Characters Using Layer Parenting 8. Chapter 6: Physical Motion with Inverse Kinematics 9. Chapter 7: Creating and Manipulating Warped Objects 10. Chapter 8: Modern Rigging Techniques 11. Part 3: Exploring Additional Capabilities
12. Chapter 9: Making Interactive Art with Creative Coding Techniques 13. Chapter 10: Developing Web-Based Games 14. Chapter 11: Producing Virtual Reality Content 15. Chapter 12: Building Apps for Desktop and Mobile 16. Chapter 13: Extending Adobe Animate 17. Index 18. Other Books You May Enjoy

Part 3: Exploring Additional Capabilities

For the final part, we will focus less on motion design and instead explore some advanced concepts and techniques associated with specific target platforms, such as using JavaScript to program a web-based generative art application using nothing but code. We will follow this by taking a hybrid approach to developing web-based games using a mixture of designer and developer tools within the software. We then explore some additional platforms for crafting interactive virtual reality experiences. Following this, we make use of Adobe AIR and ActionScript to write a fully functional application for desktop and mobile devices. We will then wrap up by having a look at how to extend Animate’s capabilities through the creation of custom in-app tutorials, internal scripting, and the use of third-party extensions.

This part comprises the following chapters:

  • Chapter 9, Making Interactive Art with Creative Coding Techniques
  • ...
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