Summary
In this chapter, you made it through all the boring stuff. You learned what the different parts of the UI are called and how to add, remove, and switch areas. You learned how to navigate in 3D and what to do if you get lost in the infinity of the viewport.
You learned what Workspaces are and how to make your own. You even learned how to make your own default settings with a Startup file! That’s a lot of stuff! If you only remember one thing from this chapter, remember how to navigate in 3D.
Great job making it through this chapter! In the next chapter, you’ll learn exactly what low-poly modeling is.