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Learning Stencyl 3.x Game Development: Beginner's Guide

You're reading from   Learning Stencyl 3.x Game Development: Beginner's Guide You don't need to know anything about game development or computer programming when you use the Stencyl toolkit. This book guides you through the whole process of creating a game, publishing and profiting from it.

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Product type Paperback
Published in May 2013
Publisher Packt
ISBN-13 9781849695961
Length 336 pages
Edition 1st Edition
Languages
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Author (1):
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INNES BORKWOOD INNES BORKWOOD
Author Profile Icon INNES BORKWOOD
INNES BORKWOOD
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Table of Contents (20) Chapters Close

Learning Stencyl 3.x Game Development Beginner's Guide
Credits
Foreword
About the Author
Acknowledgement
About the Reviewers
www.PacktPub.com
Preface
1. Introduction FREE CHAPTER 2. Let's Make a Game! 3. Detecting Collisions 4. Creating Behaviors 5. Animation in Stencyl 6. Managing and Displaying Information 7. Polishing the Game 8. Implementing Sounds 9. Publishing and Making Money from Your Games 10. Targeting Mobile Platforms Planning, Resources, and Legal Issues Index

Time for action – implementing the main pause routine


The game file to import and load for this session is 5961_07_09.stencyl.

  1. Click on the Settings button on Stencyl's main toolbar, then click on the Controls icon in the left-hand panel of the Game Settings dialog box.

  2. Scroll to the bottom of the Controls panel and click on the Click here to add a new control box to display a new control as shown in the following screenshot:

  3. Change the Name option of the control from Key 0 to pause.

  4. Click in the Key box (next to the letter A), and press the P key on the keyboard (it will display onscreen as a capital P).

  5. Click on OK to confirm the changes and close the Game Settings dialog box.

  6. In the Pause Management behavior, add a new keyboard event by clicking on + Add Event | Input | Keyboard, then change the event name to Pause clicked.

  7. Click on the Control option in the new when Control is pressed block and select Choose Control | pause, then click on OK.

  8. Change the pressed option to released.

  9. The empty...

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