Enabling the contracts library
Libraries can be seen as similar to contracts that contain reusable codes. Once libraries are deployed on the Ethereum network, they will be assigned a contract address. The properties and functions defined in the libraries can be called and reused many times by other contracts.
When library functions need access to state variables, they will be provided by calling the contract. Libraries enable code reuse across various contracts, thereby contributing to the enhancement of code quality , prevent duplication of code, and save on gas since the same code is not deployed multiple times.
When defining a library, there are some restrictions:
- The library does not have state variables
- The library cannot inherit any element and cannot be inherited
- The library does not have state variables
- The library cannot receive Ether
- The library cannot be destroyed since it is stateless
All data is passed to the library by the calling...