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Learn C Programming

You're reading from   Learn C Programming A beginner's guide to learning the most powerful and general-purpose programming language with ease

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Product type Paperback
Published in Aug 2022
Publisher Packt
ISBN-13 9781801078450
Length 742 pages
Edition 2nd Edition
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Author (1):
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Jeff Szuhay Jeff Szuhay
Author Profile Icon Jeff Szuhay
Jeff Szuhay
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Table of Contents (38) Chapters Close

Preface 1. Part 1: C Fundamentals
2. Chapter 1: Running Hello, World! FREE CHAPTER 3. Chapter 2: Understanding Program Structure 4. Chapter 3: Working with Basic Data Types 5. Chapter 4: Using Variables and Assignments 6. Chapter 5: Exploring Operators and Expressions 7. Chapter 6: Exploring Conditional Program Flow 8. Chapter 7: Exploring Loops and Iterations 9. Chapter 8: Creating and Using Enumerations 10. Part 2: Complex Data Types
11. Chapter 9: Creating and Using Structures 12. Chapter 10: Creating Custom Data Types with typedef 13. Chapter 11: Working with Arrays 14. Chapter 12: Working with Multi-Dimensional Arrays 15. Chapter 13: Using Pointers 16. Chapter 14: Understanding Arrays and Pointers 17. Chapter 15: Working with Strings 18. Chapter 16: Creating and Using More Complex Structures 19. Part 3: Memory Manipulation
20. Chapter 17: Understanding Memory Allocation and Lifetime 21. Chapter 18: Using Dynamic Memory Allocation 22. Part 4: Input and Output
23. Chapter 19: Exploring Formatted Output 24. Chapter 20: Getting Input from the Command Line 25. Chapter 21: Exploring Formatted Input 26. Chapter 22: Working with Files 27. Chapter 23: Using File Input and File Output 28. Part 5: Building Blocks for Larger Programs
29. Chapter 24: Working with Multi-File Programs 30. Chapter 25: Understanding Scope 31. Chapter 26: Building Multi-File Programs with Make 32. Chapter 27: Creating Two Card Programs 33. Epilogue 34. Assessments 35. Index 36. Other Books You May Enjoy Appendix

Accessing elements of multi-dimensional arrays of various dimensions

To access an array element using array notation, we must be consistent in using both the dimensions of the array and a valid range of offsets for each dimension.

To access an element of an array, we would use the [ and ] notation for each of its offsets in each dimension. Remember that C indices are zero-based. It is better to think of them as offsets from the array base—for example, the column offset for the first element in a 1D array is [0]; the row offset for the first row of a 2D array is [0][x]; the layer offset for the first layer of a 3D array is [0][y][x]. Putting this knowledge to work, let's access the third element of our various arrays, as follows:

int third;
first = array1D[2];       // third element.
first = array2D[0][2];    // third element of 1st row.
first = array3D[0][0][2]; // third element of 1st layer and 
...
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