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Julia Programming Projects

You're reading from   Julia Programming Projects Learn Julia 1.x by building apps for data analysis, visualization, machine learning, and the web

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Product type Paperback
Published in Dec 2018
Publisher Packt
ISBN-13 9781788292740
Length 500 pages
Edition 1st Edition
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Author (1):
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Adrian Salceanu Adrian Salceanu
Author Profile Icon Adrian Salceanu
Adrian Salceanu
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Toc

Table of Contents (13) Chapters Close

Preface 1. Getting Started with Julia Programming FREE CHAPTER 2. Creating Our First Julia App 3. Setting Up the Wiki Game 4. Building the Wiki Game Web Crawler 5. Adding a Web UI for the Wiki Game 6. Implementing Recommender Systems with Julia 7. Machine Learning for Recommender Systems 8. Leveraging Unsupervised Learning Techniques 9. Working with Dates, Times, and Time Series 10. Time Series Forecasting 11. Creating Julia Packages 12. Other Books You May Enjoy

Displaying a Wikipedia article page


The player has read the starting article and clicked on a link within the content. We need to add the logic for rendering the linked article. We'll have to fetch the article (or read it from the database if it was already fetched), display it, and update the game's state.

Here is the code:

const articlepage = HTTP.HandlerFunction() do req 
  uri_parts = parseuri(req.target) 
  game = gamesession(uri_parts[1]) 
  article_uri = "/wiki/$(uri_parts[end])" 
  existing_articles = Articles.find(article_uri) 
  article = isempty(existing_articles) ?  
    persistedarticle(fetchpage(article_uri)...) :  
    existing_articles[1] 
  push!(game.history, article) 
  game.steps_taken += 1 
  puzzlesolved(game, article) && destroygamesession(game.id) 
  HTTP.Messages.Response(200, wikiarticle(game, article)) 
end

We start by parsing the Request URI to extract all the values sent via GET. It is a string with the format /$session_id/wiki/$article_name, for example...

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