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iOS 13 Programming for Beginners

You're reading from   iOS 13 Programming for Beginners Get started with building iOS apps with Swift 5 and Xcode 11

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Product type Paperback
Published in Jan 2020
Publisher Packt
ISBN-13 9781838821906
Length 822 pages
Edition 4th Edition
Languages
Tools
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Authors (2):
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Craig Clayton Craig Clayton
Author Profile Icon Craig Clayton
Craig Clayton
Ahmad Sahar Ahmad Sahar
Author Profile Icon Ahmad Sahar
Ahmad Sahar
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Toc

Table of Contents (33) Chapters Close

Preface 1. Section 1: Swift
2. Getting Familiar with Xcode FREE CHAPTER 3. Simple Values and Types 4. Conditionals and Optionals 5. Range Operators and Loops 6. Collection Types 7. Functions and Closures 8. Classes, Structures, and Enumerations 9. Protocols, Extensions, and Error Handling 10. Section 2: Design
11. Setting Up the Basic Structure 12. Building Your App Structure in Storyboard 13. Finishing Up Your App Structure in Storyboard 14. Modifying and Configuring Cells 15. Section 3: Code
16. Getting Started with MVC and Collection Views 17. Getting Data into Collection Views 18. Getting Started with Table Views 19. Getting Started with MapKit 20. Getting Started with JSON Files 21. Displaying Data in a Static Table View 22. Getting Started with Custom UIControls 23. Getting Started with Cameras and Photo Libraries 24. Understanding Core Data 25. Saving and Loading from Core Data 26. Section 4: Features
27. Getting Started with Dark Mode 28. Getting Started with Mac Catalyst 29. Getting Started with SwiftUI 30. Getting Started with Sign In with Apple 31. Testing and Submitting Your App to the App Store 32. Other Books You May Enjoy

Adding a login screen

When you launch the LetsEat app, you'll immediately see the Explore screen. There is no way for the user to sign in. Due to this, you will need to implement a Sign In screen to allow the user to sign in. Initially, this Sign In screen will just display a button to allow the user to sign in in Guest mode, but you will add the Sign in with Apple button later. Follow these steps to do so:

  1. Open the LetsEat project and build and run the app to make sure that it's working.
  2. Go to Xcode | Preferences | Accounts and make sure that you have entered the Apple ID credentials for a paid Apple Developer account.
  3. Click the LetsEat project in the Project navigator and click on Signing and Capabilities. Ensure the Team pop-up menu has been set for a paid Apple Developer account. If you get a Failed to register bundle identifier error, try changing the Bundle Identifier...
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