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Hands-On Object-Oriented Programming with C#

You're reading from   Hands-On Object-Oriented Programming with C# Build maintainable software with reusable code using C#

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Product type Paperback
Published in Feb 2019
Publisher Packt
ISBN-13 9781788296229
Length 288 pages
Edition 1st Edition
Languages
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Authors (2):
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Abhishek Sur Abhishek Sur
Author Profile Icon Abhishek Sur
Abhishek Sur
Raihan Taher Raihan Taher
Author Profile Icon Raihan Taher
Raihan Taher
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Toc

Table of Contents (16) Chapters Close

Preface 1. Overview of C# as a Language FREE CHAPTER 2. Hello OOP - Classes and Objects 3. Implementation of OOP in C# 4. Object Collaboration 5. Exception Handling 6. Events and Delegates 7. Generics in C# 8. Modeling and Designing Software 9. Visual Studio and Associated Tools 10. Exploring ADO.NET with Examples 11. New Features in C# 8 12. Understanding Design Patterns and Principles 13. Git - The Version Control System 14. Prepare Yourself - Interviews and the Future 15. Other Books You May Enjoy

Summary

This chapter covers classes and objects, the most important building blocks of OOP. These are the two things that we should learn before jumping into any other topics in OOP. It is important to make sure that these concepts are clear in our minds before moving on to other ideas. In this chapter, we learned about what a class is and why it's needed in OOP. We also looked at how to create a class in C# and how to define an object. After that, we looked at the relationship between classes and objects and how to instantiate a class and use it. We also talked about variables and methods in a class. Lastly, we covered the four pillars of OOP. In the next chapter, we will learn more about inheritance and class hierarchy.

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