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Groovy 2 Cookbook

You're reading from   Groovy 2 Cookbook Java and Groovy go together like ham and eggs, and this book is a great opportunity to learn how to exploit Groovy 2 to the full. Packed with recipes, both intermediate and advanced, it's a great way to speed up and modernize your programming.

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Product type Paperback
Published in Oct 2013
Publisher Packt
ISBN-13 9781849519366
Length 394 pages
Edition 1st Edition
Languages
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Authors (2):
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Luciano Fiandesio Luciano Fiandesio
Author Profile Icon Luciano Fiandesio
Luciano Fiandesio
Andrey Adamovich Andrey Adamovich
Author Profile Icon Andrey Adamovich
Andrey Adamovich
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Table of Contents (17) Chapters Close

Groovy 2 Cookbook
Credits
About the Authors
About the Reviewers
www.PacktPub.com
Preface
1. Getting Started with Groovy 2. Using Groovy Ecosystem FREE CHAPTER 3. Using Groovy Language Features 4. Working with Files in Groovy 5. Working with XML in Groovy 6. Working with JSON in Groovy 7. Working with Databases in Groovy 8. Working with Web Services in Groovy 9. Metaprogramming and DSLs in Groovy 10. Concurrent Programming in Groovy Index

Using STM to atomically update fields


STM (Software Transactional Memory) is a concurrency control mechanism for managing access to shared memory. In the traditional threaded model of concurrent programming, when we share data among threads, we keep it consistent using locks. A lock is an object which signals ownership of some resource, and which has one really important property; it references at most one process, and when you want to look at it and update it, nothing can intervene between the read and write. On simple systems, reasoning in terms of threads and locks is relatively simple. But as soon as the system grows in complexity, it becomes really complicated to understand and debug hundreds of threads updating several shared variables. A typical issue is a deadlock; when two threads wait on each other to acquire a resource they are locking.

There are several methods that try to make it easier to do coordination between multiple tasks such as enforcing ordering, semaphores, and monitors...

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