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Gradle Essentials
Gradle Essentials

Gradle Essentials: Master the fundamentals of Gradle using real-world projects with this quick and easy-to-read guide

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Profile Icon Dabir Profile Icon Maheshwari
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Full star icon Full star icon Full star icon Half star icon Empty star icon 3.9 (10 Ratings)
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Gradle Essentials

Chapter 1. Running Your First Gradle Task

We are embarking on a fast-paced ride to learn the Gradle Essentials. To take a gentle start, we will first install Gradle. Then, we will get friendly with the Gradle's command-line interface by looking at the usage of the gradle command. Also, by the end of this chapter, we would have run our first Gradle build script.

Building a software artifact is a complex process involving various activities such as compiling source code, running automated tests, packaging distributable files, and so on. These activities are further split into many steps, often dependent on the execution order, fetching dependent artifacts, resolving configuration variables, and so on. Executing all these activities manually is cumbersome and often error-prone. A good build automation tool helps us reduce the effort and time it takes to build correct artifacts in a repeatable manner.

Gradle is an advanced build automation tool that brings the best from various proven build tools and innovates on top of them. Gradle can be used to produce artifacts such as web applications, application libraries, documentation, static sites, mobile apps, command lines, and desktop applications. Gradle can be used to build projects based on various languages and technology stacks such as Java, C/C++, Android, Scala, Groovy, Play, Grails, and many more. As Java Virtual Machine (JVM) happens to be one of the first class supported platforms by Gradle, the examples in this book will mostly focus on building Java-based projects.

Gradle gives us full control over build just like Ant but without ever needing to repeat ourselves by providing intelligent defaults in the form of conventions. Gradle truly works by conventions over configuration, just like Maven. However, it never gets in our way when we need to deviate. Also this puts it in complete contrast with Maven. Gradle attempts to maintain the right balance between conventions and configurability.

The previous generation of build tools, such as Ant and Maven, chose XML to represent the build logic. While XML is human-readable, it is more of a machine-friendly format (easier to be read/written by programs). It is great for representing and exchanging hierarchical data, but when it comes to writing any logic, even the simplest logic can easily take hundreds of lines. On the other hand, a Gradle build can be configured using very human-friendly Groovy DSL. Groovy is a powerful, expressive, and low ceremony dynamic language and is a perfect fit for build scripts.

Gradle itself is a JVM application written in Java and Groovy. Since Gradle runs on the JVM, it runs the same way on Windows, Mac OS X and Linux. Gradle also boasts an advanced dependency resolution system and can resolve dependencies from the existing Maven and Ivy repositories or even a file system.

Over the years Gradle has matured into a very stable open source project with active contributors and commercial backing. The rich plugin ecosystem and vibrant community makes Gradle an excellent choice for a variety of projects. Gradle already has an impressive list of adopters, which includes tech giants such as Google Android, LinkedIn, Unity 3D, Netflix and many more. Open source libraries and frameworks such as Spring, Hibernate, and Grails are using Gradle to power their builds.

Installing Gradle

Before we move forward with running Gradle, we must have it installed on our machine. There are multiple ways through which Gradle can be installed and updated. We will first see a more manual way to install Gradle and then take a quick look at installing it via some commonly used package managers. We can choose any one method that fits the bill. Irrespective of the way we install Gradle, we must meet the following prerequisite.

Gradle needs Java Runtime Environment (JRE) 6 or Java Development Kit (JDK) 1.6 or higher. There is no other dependency. We recommend having JDK installed. To verify this, on the command line, we can check the Java version with the following command:

$ java -version 
java version "1.8.0"
Java(TM) SE Runtime Environment (build 1.8.0-b132)
Java HotSpot(TM) 64-Bit Server VM (build 25.0-b70, mixed mode)

If we don't see the output more or less like the one shown in the preceding command, there is problem with our JDK installation.

Note

The latest JDK can be downloaded from the following URL:

http://www.oracle.com/technetwork/java/javase/downloads/index.html

Installing manually

If we want a finer control over the installation then this is a suitable route. This could be the case, when we cannot use the package managers, want very specific binaries to be downloaded and installed, or behind corporate firewalls where automatic downloading by package managers is not allowed. We need to download the Gradle binaries and make them available for use on the command line.

The latest Gradle distribution can be downloaded from http://www.gradle.org/downloads. As of writing the latest version is 2.9.

Gradle binary distribution comes in two flavors as follows:

  • gradle-2.9-all.zip: This contains binaries, sources, and documentation
  • gradle-2.9-bin.zip: This contains binaries only

We can download any of the above depending on what we need. Also, this is an OS-independent zip so the same zip can be extracted on Mac OS X, Windows, and Linux. The next section makes the Gradle command available on the command line. This section is dependent on the OS we use.

Installing on Mac OS X and Linux

Let's say we extracted the downloaded zip as ~/gradle-2.9/. Now, we just need to add the following two lines at the end of .bashrc/, .bash_profile/, or .zshrc, depending on the OS and the shell that we use:

export GRADLE_HOME=~/gradle-2.9
export PATH=$PATH:$GRADLE_HOME/bin

Restart the terminal or source the modified file to have the change take effect.

Installing on Windows

Let's say we extracted the zip as C:\gradle-2.9, then perform the following steps:

  1. Open the Start menu, right click on Computer and select Properties.
  2. On Advanced system settings, select the Advanced tab, and then select Environment Variables....
    Installing on Windows
  3. Click on New.
  4. Create a GRADLE_HOME environment variable with the value C:\gradle-2.9.

    Tip

    Downloading the example code

    You can download the example code files from your account at http://www.packtpub.com for all the Packt Publishing books you have purchased. If you purchased this book elsewhere, you can visit http://www.packtpub.com/support and register to have the files e-mailed directly to you.

    Installing on Windows

    Tip

    In future when we download the later version of Gradle, we would need to change on this value to point to the correct folder.

  5. Edit (or add if not already there) the PATH environment variable. At the end of its value, append ;%GRADLE_HOME%\bin (add a semicolon if multiple path entries exist).

Alternate methods of installing Gradle

Although the manual installation gives absolute control over the installation process, various tasks such as downloading and extracting the right version, upgrading to the latest versions, uninstalling, and editing environment variables quickly become cumbersome and error-prone. That is why many people prefer package managers to control the whole process.

Installing via OS-specific package managers

While installing manually, as mentioned in the previous section, is very easy, we can make it super-easy by using a package manager.

Some Linux distributions like Ubuntu ship with their package manager, Mac OS X, Windows don't have any package manager installed by default. However, luckily, there are multiple package managers available for both platforms. We will see the example of Homebrew on Mac and Chocolatey on Windows.

Mac OS X

Make sure we have Homebrew installed. If it is, installing Gradle is only a matter of using the following command:

$ brew install gradle

Note

More details on Homebrew can be found at http://brew.sh.

Linux (Ubuntu)

Using the built in package manager on Ubuntu, which is called Advanced Packaging Tool (APT), we can install Gradle with the following command:

$ sudo apt-get install gradle

Windows

If we have Chocolatey installed, installing Gradle is just a command away:

c:\> cinst gradle

Note

More details on Chocolatey can be found at https://chocolatey.org.

Installing via SDKMAN

SDKMAN stands for the Software Development Kit Manager. In its own words, the website describes it as: SDKMAN! is a tool for managing parallel versions of multiple Software Development Kits on most Unix based systems.

The advantage SDKMAN has over other package managers is that we can have multiple Gradle versions installed on a system and select a different version for a given project. If we have it installed, all we need to do is run following command:

$ sdk install gradle

SDKMAN can be installed from http://sdkman.io/.

Verifying the installation

In whichever way we choose to install Gradle, it's a good idea to verify that if it's working before we move ahead. We can do this by simply checking for Gradle's version on the command line:

$ gradle --version
------------------------------------------------------------
Gradle 2.9
------------------------------------------------------------

Build time:   2015-11-17 07:02:17 UTC
Build number: none
Revision:     b463d7980c40d44c4657dc80025275b84a29e31f

Groovy:       2.4.4
Ant:          Apache Ant(TM) version 1.9.3 compiled on December 23 2013
JVM:          1.8.0_25 (Oracle Corporation 25.25-b02)
OS:           Mac OS X 10.10.5 x86_64

If we see output similar to the above, we have Gradle installed correctly on our machine.

Tip

We can use -v instead --version to get the same result.

Setting JVM options

Although it's not required most of the time, but if in case we need to set some global options for the JVM that Gradle will use, Gradle provides us a convenient way to do that. We can set the GRADLE_OPTS environment variable with acceptable flags to tune the JVM.

Gradle also honors the JAVA_OPTS environment variable. However, we need to be careful when setting it, as this affects the setting for all the Java programs on a machine. Setting that we want to keep common for all the Java apps should be done via this variable and those that only need to be applied to Gradle should be set via GRADLE_OPTS.

Tip

Some commonly used options are -Xms and -Xmx, which set the minimum and maximum heap size of the JVM.

The Gradle command-line interface

Gradle, just like other build tools, is primarily run from a command line. That's why it is worth spending some time to get familiar with its command-line interface. Typically, a gradle command is issued from the root of a project directory with some tasks to be executed. Let's say we are in the hello-gradle directory, which is currently empty.

Gradle provides a very simple command-line interface (CLI), which takes the following form:

gradle [options…] [tasks…]

As we can see, apart from the gradle command itself, everything else is optional. The options tweak the execution of the Gradle whereas tasks, which we will see in detail later, are the basic units of work. Options are common across all projects and are specific to Gradle but tasks may vary depending on the project in which the gradle command is being run.

There are some tasks that are available on all projects. One such task is help:

$ gradle help
:help

Welcome to Gradle 2.9.

To run a build, run gradle <task> ...

To see a list of available tasks, run gradle tasks

To see a list of command-line options, run gradle --help

To see more detail about a task, run gradle help --task <task>

BUILD SUCCESSFUL

Total time: 0.639 secs

Gradle is helping us out by telling us how to find all the available tasks and list all command-line options. Let's first check what other tasks are currently available on our project. Remember we are still in the empty directory hello-gradle:

$ gradle tasks
:tasks

------------------------------------------------------------
All tasks runnable from root project
------------------------------------------------------------

Build Setup tasks
-----------------
init - Initializes a new Gradle build. [incubating]
wrapper - Generates Gradle wrapper files. [incubating]

Help tasks
----------
components - Displays the components produced by root project 'hello-gradle'. [incubating]
dependencies - Displays all dependencies declared in root project 'hello-gradle'.
dependencyInsight - Displays the insight into a specific dependency in root project 'hello-gradle'.
help - Displays a help message.
model - Displays the configuration model of root project 'hello-gradle'. [incubating]
projects - Displays the sub-projects of root project 'hello-gradle'.
properties - Displays the properties of root project 'hello-gradle'.
tasks - Displays the tasks runnable from root project 'hello-gradle'.

To see all tasks and more detail, run gradle tasks --all

To see more detail about a task, run gradle help --task <task>

BUILD SUCCESSFUL

Total time: 0.652 secs

This shows us some generic tasks that are available even without us adding any task to our project. We can try running all these tasks and see the output. We will see these tasks in details in the upcoming chapters.

The other useful command gradle help suggested us to check all the available options with the --help option.

Tip

The help task is not the same as the --help option.

When we run the gradle --help command, we get the following output:

$ gradle --help

USAGE: gradle [option...] [task...]

-?, -h, --help          Shows this help message.
-a, --no-rebuild        Do not rebuild project dependencies.
-b, --build-file        Specifies the build file.
…..

(The output is truncated for brevity.)

The option has a long form such as --help and may have a short from such as -h. We have already used one option before, that is --version or -v, which prints information about the Gradle version. The following are some commonly used options; there are many more options, which can be seen using the gradle --help command:

Options

Description

-b, --build-file

This specifies a build file (default: build.gradle)

--continue

This continues task execution even after a task failure

-D, --system-prop

This sets the system property of the JVM

-d, --debug

This prints debug level logs

--gui

This starts Gradle GUI

-i, --info

This prints info level logs

-P, --project-prop

This adds a property to the project

-q, --quiet

This logs only errors

-s, --stacktrace

This prints stack traces for exceptions

-x, --exclude-task

This excludes a specific task

The first Gradle build script

So we are now ready to get our feet wet and see our first Gradle script in action. Let's create a file called build.gradle in the hello-gradle directory. Unless the build file path is provided using the --build-file option, Gradle treats the current directory as a project root and tries to find the build.gradle file there. If we have used Ant or Maven earlier, we can relate this file with build.xml or pom.xml, respectively.

Now, open the build.gradle file and let's declare a task by adding the following line:

task helloWorld

We should be able to see this task on the command line as follows:

$ gradle tasks
...
Other tasks
-----------
helloWorld
...

Here, we have successfully created a task object called helloWorld. Tasks are first-class objects in Gradle, which means they have properties and methods on them. This gives us tremendous flexibility in terms of customizability and programmability of build.

However, this task actually does not do anything yet. So let's add some meaningful action to this task:

task helloWorld << {
  println "Hello, World!"
}

Now from the command line, we can execute this task by issuing the following command:

$ gradle -q helloWorld
Hello, World!

Notice that we used the –q flag to reduce the verbosity in the output. When this task is run, we see the output that our task generates but nothing from Gradle unless it's an error.

Now, let's try to briefly understand the build.gradle file. The first line declares the tasks and starts the body of a code block that will be executed at the end. The left shift operator (<<) might feel oddly placed, but it is very important in this context. We will see in the later chapters what it exactly means. The second line is a Groovy statement that prints the given string to the console. Also, the third line ends the code block.

Tip

Groovy's println "Hello, World!" is equivalent to System.out.println("Hello, World!") in Java.

Task name abbreviation

While calling a gradle task from a command line, we can save a few keystrokes by typing only the characters that are enough to uniquely identify the task name. For example, the task helloWorld can be called using gradle hW. We can also use helloW, hWorld, or even heWo. However, if we just call gradle h, then the help task will be called.

This comes very handy when we need to frequently call long Gradle task names. For example, a task named deployToProductionServer can be invoked just by calling gradle dTPS, provided that this does not match any other task name abbreviation.

Gradle Daemon

While we are talking about frequently calling Gradle, it is a good time to know about a recommended technique to boost the performance of our builds. Gradle Daemon, a process that keeps running in the background, can speed up the builds significantly.

For a given gradle command invocation, we can specify the --daemon flag to enable the Daemon process. However, we should keep in mind that when we start the daemon, only the subsequent builds will be faster, but not the current one. For example:

$ gradle helloWorld --daemon
Starting a new Gradle Daemon for this build (subsequent builds will be faster).
:helloWorld
Hello, World!

BUILD SUCCESSFUL

Total time: 2.899 secs


$ gradle helloWorld
:helloWorld
Hello, World!

BUILD SUCCESSFUL

Total time: 0.6 secs

In the preceding example, if we notice the time taken by two runs, the second one completed much faster, thanks to the Gradle Daemon.

We can also prevent a specific build invocation from utilizing a Daemon process by passing the --no-daemon flag.

There are various ways to enable or disable Gradle Daemon, which are documented at https://docs.gradle.org/current/userguide/gradle_daemon.html

Gradle Wrapper

A Gradle Wrapper consists of a gradlew shell script for Linux/Mac OS X, a gradlew.bat batch script for Windows, and a few helper files. These files can be generated by running a gradle wrapper task and should be checked into the version control system (VCS) along with project sources. Instead of using the system-wide gradle command, we can run the builds via the wrapper script.

Some of the advantages of running builds via a wrapper script are as follows:

  1. We don’t need to download and install Gradle manually. The wrapper script takes care of this.
  2. It uses a specific version of Gradle that the project needs. This reduces the risk of breaking a project’s build because of incompatible Gradle versions. We can safely upgrade (or downgrade) the system-wide Gradle installation without affecting our projects.
  3. It transparently enforces the same Gradle version for our project across all developers’ machines in the team.
  4. This is extremely useful in Continuous Integration build environments, as we do not need to install/update Gradle on the servers.

Generating wrapper files

The Gradle wrapper task is already available to all Gradle projects. To generate the wrapper scripts and supporting files, just execute the following code from the command line:

$ gradle wrapper 

While generating wrapper, we can specify the exact Gradle version as follows:

$ gradle wrapper --gradle-version 2.9

In this example, we are specifying the Gradle version to be used is 2.9. After running this command, we should check-in the generated files into VCS. We can customize the wrapper task to use a configured Gradle version, produce wrapper scripts with different names, change their locations, and so on.

Running a build via wrapper

For availing the benefits of a wrapper script, instead of using the gradle command, we need to call the wrapper script based on our OS.

On Mac OS X/Linux:

$ ./gradlew taskName

On Windows:

$ gradlew taskName

We can use the arguments and flags exactly in the same way as we pass to the gradle command.

Summary

In this chapter, we started with a brief introduction to Gradle. Then, we looked at manual installation and also installation via package managers. We also learned about Gradle's command-line interface. Also, finally, we wrote our first Gradle build script.

If you have followed the chapter until this point, you are all set to check out any Gradle-based project on your machine and execute builds. Also, you are equipped with the knowledge to write a very basic Gradle build script. Going forward, we will look at building Java-based projects with Gradle.

Left arrow icon Right arrow icon

Key benefits

  • Write beautiful build scripts for various types of projects effortlessly
  • Become more productive by harnessing the power and elegance of the Gradle DSL
  • Learn how to use Gradle quickly and effectively with this step-by-step guide

Description

Gradle is an advanced and modern build automation tool. It inherits the best elements of the past generation of build tools, but it also differs and innovates to bring terseness, elegance, simplicity, and the flexibility to build. Right from installing Gradle and writing your first build file to creating a fully-fledged multi-module project build, this book will guide you through its topics in a step-by-step fashion. You will get your hands dirty with a simple Java project built with Gradle and go on to build web applications that are run with Jetty or Tomcat. We take a unique approach towards explaining the DSL using the Gradle API, which makes the DSL more accessible and intuitive. All in all, this book is a concise guide to help you decipher the Gradle build files, covering the essential topics that are most useful in real-world projects. With every chapter, you will learn a new topic and be able to readily implement your build files.

Who is this book for?

This book is for Java and other JVM-based language developers who want to use Gradle or are already using Gradle on their projects. No prior knowledge of Gradle is required, but some familiarity with build-related terminologies and an understanding of the Java language would help.

What you will learn

  • Master the Gradle DSL by identifying the building blocks
  • Learn just enough Groovy for Gradle
  • Set up tests and reports for your projects to make them CI ready
  • Create library, stand-alone, and web projects
  • Craft multi-module projects quickly and efficiently
  • Migrate existing projects to a modern Gradle build
  • Extract common build logic into plugins
  • Write builds for languages like Java, Groovy, and Scala

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Publication date : Dec 23, 2015
Length: 176 pages
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Table of Contents

10 Chapters
1. Running Your First Gradle Task Chevron down icon Chevron up icon
2. Building Java Projects Chevron down icon Chevron up icon
3. Building a Web Application Chevron down icon Chevron up icon
4. Demystifying Build Scripts Chevron down icon Chevron up icon
5. Multiprojects Build Chevron down icon Chevron up icon
6. The Real-world Project with Gradle Chevron down icon Chevron up icon
7. Testing and Reporting with Gradle Chevron down icon Chevron up icon
8. Organizing Build Logic and Plugins Chevron down icon Chevron up icon
9. Polyglot Projects Chevron down icon Chevron up icon
Index Chevron down icon Chevron up icon

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Js Jun 03, 2018
Full star icon Full star icon Full star icon Full star icon Full star icon 5
Je le recommande:- Intro à Groovy, language de scripting utilisé par Gradle- La philosophie de Gradle, son organisation, etc.- Et comment l'utiliser dans un contexte CI, etc.Ce n'est pas non plus un bouquin exhaustif (que 150 pages), mais juste suffisant pour rentrer dans Gradle.Bref, ravi.
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CCH Apr 04, 2017
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Having first encountered mysterious and incomprehensible (to me) build.gradle files in online collaborations, I finally decided to see what all the fuss was about and bought this book to learn Gradle from scratch. I'm glad I did! In less than 2 hours, I was writing and customizing my own Gradle build scripts. This book is easy to read and full of examples.I highly recommend this book to anyone interested in learning Gradle, especially those who scoff at one-line build.gradle files for their apparent opacity and lack of implementation details (as I once did). This book does not assume that you know Maven (I certainly don't) or any other particular build tool.To get the most out of this book, however, you will need a little bit of Java programming knowledge. If you have ever made a Java program that runs from a .jar file or used a class library stored in a .jar file, then you won't have any trouble.My only other critique of this book would be that I wish it had told me to go look at the official Gradle documentation for the Java plugin right after explaining it, to further demystify the nuts-and-bolts of Gradle.
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Chris F Jul 23, 2018
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The book is true to its title - Gradle "Essentials." I've followed the first three chapters so far and the material enhanced the little knowledge I had about Gradle. If you don't know Gradle and need help scratching the surface, this book is easy to follow. It helped that I knew Maven already, but this book gives you the fundamentals.
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Andre Burgaud Jan 31, 2016
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Disclosure: I am a technical reviewer for this book.Gradle Essentials is the book I would have liked to read when I started using Gradle. It gives the reader the necessary guidance to get started without prior knowledge of Gradle. There is no complex topics requiring understanding the internals of Gradle. The authors provide practical information that can immediately be applied in the typical stages of software development lifecycle: development, testing, continuous integration and also deployment.In addition to tackling key features of Gradle, the book also contains a couple of great tips that are time savers in Java projects. Among many other features described in the book, I found the two following tips very valuable:Gradle Daemon in Chapter 1: Java is known to be slow to start. When compiling, or running tests, it can be frustrating to have to wait for the build tool to warm up before getting some results. The Gradle daemon addresses this problem.Running a Web Application in Chapter 3: If your project is a classic Java web site that typically results in a war file, you probably have to include documentation to explain how to deploy the war file after having installed a web site container, like Tomcat for example. In chapter 3 the author provides a solution that can reduce all the documentation to:$ git clone your-project$ cd your-project$ gradle runChapter 7 covers testing and surprisingly uses TestNG. I realized that TestNG was still relevant and found it more refreshing then if it had been JUnit. Nevertheless, I was hoping to read about Spock, thinking it would be more inline with the underlying Groovy language common to both Gradle and Spock.I would recommend this book to anyone who is new to Gradle, or someone already using Gradle but who did not have a chance yet to explore further what is really possible with this build tool.
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Jatin Vaidya Jan 01, 2018
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Succinct like the title suggests. Good read overall and especially for demystifying some of the cryptic syntax used by gradle/groovy.
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FAQs

What is included in a Packt subscription? Chevron down icon Chevron up icon

A subscription provides you with full access to view all Packt and licnesed content online, this includes exclusive access to Early Access titles. Depending on the tier chosen you can also earn credits and discounts to use for owning content

How can I cancel my subscription? Chevron down icon Chevron up icon

To cancel your subscription with us simply go to the account page - found in the top right of the page or at https://subscription.packtpub.com/my-account/subscription - From here you will see the ‘cancel subscription’ button in the grey box with your subscription information in.

What are credits? Chevron down icon Chevron up icon

Credits can be earned from reading 40 section of any title within the payment cycle - a month starting from the day of subscription payment. You also earn a Credit every month if you subscribe to our annual or 18 month plans. Credits can be used to buy books DRM free, the same way that you would pay for a book. Your credits can be found in the subscription homepage - subscription.packtpub.com - clicking on ‘the my’ library dropdown and selecting ‘credits’.

What happens if an Early Access Course is cancelled? Chevron down icon Chevron up icon

Projects are rarely cancelled, but sometimes it's unavoidable. If an Early Access course is cancelled or excessively delayed, you can exchange your purchase for another course. For further details, please contact us here.

Where can I send feedback about an Early Access title? Chevron down icon Chevron up icon

If you have any feedback about the product you're reading, or Early Access in general, then please fill out a contact form here and we'll make sure the feedback gets to the right team. 

Can I download the code files for Early Access titles? Chevron down icon Chevron up icon

We try to ensure that all books in Early Access have code available to use, download, and fork on GitHub. This helps us be more agile in the development of the book, and helps keep the often changing code base of new versions and new technologies as up to date as possible. Unfortunately, however, there will be rare cases when it is not possible for us to have downloadable code samples available until publication.

When we publish the book, the code files will also be available to download from the Packt website.

How accurate is the publication date? Chevron down icon Chevron up icon

The publication date is as accurate as we can be at any point in the project. Unfortunately, delays can happen. Often those delays are out of our control, such as changes to the technology code base or delays in the tech release. We do our best to give you an accurate estimate of the publication date at any given time, and as more chapters are delivered, the more accurate the delivery date will become.

How will I know when new chapters are ready? Chevron down icon Chevron up icon

We'll let you know every time there has been an update to a course that you've bought in Early Access. You'll get an email to let you know there has been a new chapter, or a change to a previous chapter. The new chapters are automatically added to your account, so you can also check back there any time you're ready and download or read them online.

I am a Packt subscriber, do I get Early Access? Chevron down icon Chevron up icon

Yes, all Early Access content is fully available through your subscription. You will need to have a paid for or active trial subscription in order to access all titles.

How is Early Access delivered? Chevron down icon Chevron up icon

Early Access is currently only available as a PDF or through our online reader. As we make changes or add new chapters, the files in your Packt account will be updated so you can download them again or view them online immediately.

How do I buy Early Access content? Chevron down icon Chevron up icon

Early Access is a way of us getting our content to you quicker, but the method of buying the Early Access course is still the same. Just find the course you want to buy, go through the check-out steps, and you’ll get a confirmation email from us with information and a link to the relevant Early Access courses.

What is Early Access? Chevron down icon Chevron up icon

Keeping up to date with the latest technology is difficult; new versions, new frameworks, new techniques. This feature gives you a head-start to our content, as it's being created. With Early Access you'll receive each chapter as it's written, and get regular updates throughout the product's development, as well as the final course as soon as it's ready.We created Early Access as a means of giving you the information you need, as soon as it's available. As we go through the process of developing a course, 99% of it can be ready but we can't publish until that last 1% falls in to place. Early Access helps to unlock the potential of our content early, to help you start your learning when you need it most. You not only get access to every chapter as it's delivered, edited, and updated, but you'll also get the finalized, DRM-free product to download in any format you want when it's published. As a member of Packt, you'll also be eligible for our exclusive offers, including a free course every day, and discounts on new and popular titles.