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.Go Programming Blueprints

You're reading from   .Go Programming Blueprints Build real-world, production-ready solutions in Go using cutting-edge technology and techniques

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Product type Paperback
Published in Oct 2016
Publisher Packt
ISBN-13 9781786468949
Length 394 pages
Edition 2nd Edition
Languages
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Author (1):
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Mat Ryer Mat Ryer
Author Profile Icon Mat Ryer
Mat Ryer
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Toc

Table of Contents (13) Chapters Close

Preface 1. Chat Application with Web Sockets FREE CHAPTER 2. Adding User Accounts 3. Three Ways to Implement Profile Pictures 4. Command-Line Tools to Find Domain Names 5. Building Distributed Systems and Working with Flexible Data 6. Exposing Data and Functionality through a RESTful Data Web Service API 7. Random Recommendations Web Service 8. Filesystem Backup 9. Building a Q&A Application for Google App Engine 10. Micro-services in Go with the Go kit Framework 11. Deploying Go Applications Using Docker Appendix. Good Practices for a Stable Go Environment

Getting started with OAuth2

OAuth2 is an open authorization standard designed to allow resource owners to give clients delegated access to private data (such as wall posts or tweets) via an access token exchange handshake. Even if you do not wish to access the private data, OAuth2 is a great option that allows people to sign in using their existing credentials, without exposing those credentials to a third-party site. In this case, we are the third party, and we want to allow our users to sign in using services that support OAuth2.

From a user's point of view, the OAuth2 flow is as follows:

  1. The user selects the provider with whom they wish to sign in to the client app.
  2. The user is redirected to the provider's website (with a URL that includes the client app ID) where they are asked to give permission to the client app.
  3. The user signs in from the OAuth2 service provider and accepts the permissions requested by the third-party application.
  4. The user is redirected to the client app with...
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