Search icon CANCEL
Subscription
0
Cart icon
Your Cart (0 item)
Close icon
You have no products in your basket yet
Arrow left icon
Explore Products
Best Sellers
New Releases
Books
Videos
Audiobooks
Learning Hub
Conferences
Free Learning
Arrow right icon
Arrow up icon
GO TO TOP
Game Programming Using Qt Beginner's Guide

You're reading from   Game Programming Using Qt Beginner's Guide A complete guide to designing and building fun games with Qt and Qt Quick 2 using associated toolsets

Arrow left icon
Product type Paperback
Published in Jan 2016
Publisher
ISBN-13 9781782168874
Length 512 pages
Edition 1st Edition
Tools
Arrow right icon
Authors (2):
Arrow left icon
Lorenz Haas Lorenz Haas
Author Profile Icon Lorenz Haas
Lorenz Haas
Witold Wysota Witold Wysota
Author Profile Icon Witold Wysota
Witold Wysota
Arrow right icon
View More author details
Toc

Table of Contents (13) Chapters Close

Preface 1. Introduction to Qt FREE CHAPTER 2. Installation 3. Qt GUI Programming 4. Qt Core Essentials 5. Graphics with Qt 6. Graphics View 7. Networking 8. Scripting 9. Qt Quick Basics 10. Qt Quick A. Pop Quiz Answers Index

Time for action – rendering the scene's content to an image


Let's try to render a scene to an image. In order to do that, we take the following code snippet from our first example where we tried to put items on a scene:

QGraphicsScene scene;
QGraphicsRectItem *rectItem = new QGraphicsRectItem();
rectItem->setRect(0,0,50,50);
rectItem->setBrush(Qt::green);
rectItem->setPen(QColor(255,0,0));
scene.addItem(rectItem);

The only change we make here is that we set a brush resulting in a green-filled rectangle with a red border, which was defined through setBrush() and setPen(). You can also define the thickness of the stroke by passing a QPen object with the corresponding arguments. To render the scene, you only need to call render(), which takes a pointer to a QPainter pointer. This way, the scene can render its contents to any paint device the painter is pointing to. For us, a simple PNG file will do the job.

QRect rect = scene.sceneRect().toAlignedRect();
QImage image(rect.size(), QImage...
lock icon The rest of the chapter is locked
Register for a free Packt account to unlock a world of extra content!
A free Packt account unlocks extra newsletters, articles, discounted offers, and much more. Start advancing your knowledge today.
Unlock this book and the full library FREE for 7 days
Get unlimited access to 7000+ expert-authored eBooks and videos courses covering every tech area you can think of
Renews at $19.99/month. Cancel anytime
Banner background image