Setting up a multiplayer game
To set up a multiplayer game, we'll need two computers running the same build of your game.
Starting the server
There are two methods to create a server that remote clients can connect to. These are explained as follows:
Dedicated server
The dedicated server exists for the purpose of having a client that does not render or play back audio, to allow full focus on supporting a server without a local client.
To start a dedicated server, perform the following steps:
Start
Bin32/DedicatedServer.exe
.Type in
map
followed by the name of the level you want to load, and then press Enter.
Launcher
It is also possible to start a server via the Launcher, effectively allowing you to play with friends without having to launch a separate server application.
To start a server via the Launcher, follow these steps:
Start your Launcher application.
Open the console.
Type in
map <level name> s
.
Note
Appending s
to the map
command will tell the CryENGINE to load the level in a multiplayer...