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Creative Projects for Rust Programmers

You're reading from   Creative Projects for Rust Programmers Build exciting projects on domains such as web apps, WebAssembly, games, and parsing

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Product type Paperback
Published in Jun 2020
Publisher Packt
ISBN-13 9781789346220
Length 404 pages
Edition 1st Edition
Languages
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Author (1):
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Carlo Milanesi Carlo Milanesi
Author Profile Icon Carlo Milanesi
Carlo Milanesi
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Table of Contents (14) Chapters Close

Preface 1. Rust 2018: Productivity 2. Storing and Retrieving Data FREE CHAPTER 3. Creating a REST Web Service 4. Creating a Full Server-Side Web App 5. Creating a Client-Side WebAssembly App Using Yew 6. Creating a WebAssembly Game Using Quicksilver 7. Creating a Desktop Two-Dimensional Game Using ggez 8. Using a Parser Combinator for Interpreting and Compiling 9. Creating a Computer Emulator Using Nom 10. Creating a Linux Kernel Module 11. The Future of Rust 12. Assessments 13. Other Books You May Enjoy

Questions

  1. Is there an official printed book to learn the Rust language?
  2. How long was the longest primitive Rust integer in 2015, and how long was it at the end of 2018?
  3. Which are the four domain working groups at the end of 2018?
  4. What is the purpose of the Clippy utility?
  5. What is the purpose of the rustfix utility?
  6. Write a program that generates 10 pseudo-random f32 numbers between 100 and 400.
  7. Write a program that generates 10 pseudo-random i32 numbers between 100 and 400 (without truncating or rounding the numbers generated by the previous exercise).
  8. Write a program that creates a static vector containing all squared integers between 1 and 200.
  9. Write a program that emits a warning message and an info message, and then run it so that only the warning message appears.
  10. Try to parse a command-line argument that contains a value from 1 to 20, emitting an error message if the value is out of range. The short option should be -l, and the long option should be --level.
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