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Creative Projects for Rust Programmers

You're reading from   Creative Projects for Rust Programmers Build exciting projects on domains such as web apps, WebAssembly, games, and parsing

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Product type Paperback
Published in Jun 2020
Publisher Packt
ISBN-13 9781789346220
Length 404 pages
Edition 1st Edition
Languages
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Author (1):
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Carlo Milanesi Carlo Milanesi
Author Profile Icon Carlo Milanesi
Carlo Milanesi
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Table of Contents (14) Chapters Close

Preface 1. Rust 2018: Productivity 2. Storing and Retrieving Data FREE CHAPTER 3. Creating a REST Web Service 4. Creating a Full Server-Side Web App 5. Creating a Client-Side WebAssembly App Using Yew 6. Creating a WebAssembly Game Using Quicksilver 7. Creating a Desktop Two-Dimensional Game Using ggez 8. Using a Parser Combinator for Interpreting and Compiling 9. Creating a Computer Emulator Using Nom 10. Creating a Linux Kernel Module 11. The Future of Rust 12. Assessments 13. Other Books You May Enjoy

Chapter 7

  1. A vector is an entity that can be added to another vector and can be multiplied by a number. It is senseless to add two points or to multiply a point by a number.
  2. In geometry, a vector is a translation or displacement; a point is a position.
  3. Because some events are discrete. For example, when I click on a button, I am not interested in how many milliseconds the mouse is pressed; I just want to get one click event. If I type a word, I want to get just one character input for every key pressed.
  4. Because assets are usually loaded only at application startup, or when a level is entered or exited.
  5. The optional key_down_event, key_up_event, mouse_button_down_event, and mouse_button_up_event methods can be defined for the EventHandler trait. Such methods register in the model that they have been called (that is, that the corresponding events have happened in the time frame). Then, the update method checks and resets such settings in the model.
  6. It is a set of shapes to draw. To draw...
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