Modeling the case – bottom
Select (right-click) the BoxExterior, Duplicate (Shift + D) it and rename the duplicate
BoxBottom
. Boolean Difference the BoxInterior and Difference the LidSpace from the BoxBottom.Like before, having a few other objects visible for reference will help with this step. Be sure that the BoxExterior, BoxInterior, BoxBottom and Spinner at least are all visible. Add (Shift + A) a cylinder. Make its Radius
2.4
, its depth5
, and move it along the z axis-6
. Name itBoxBottomPegHole
.Add (Shift + A) another cylinder with Radius
6
, Depth3
, and move it along the z axis-6
. Name itBoxBottomPegHolder
.Boolean Difference the BoxPegHole from the BoxBottomPegHolder. Then select (right-click) the BoxBottom and Boolean Union the BoxBottomPegHolder to it. Be careful to do these steps correctly or there may end up a big hole through the bottom of the BoxBottom.
Make the Rack visible. As the rack slides up and down it is possible that it might wiggle left and right, getting in the...