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Xamarin.Forms Projects

You're reading from   Xamarin.Forms Projects Build multiplatform mobile apps and a game from scratch using C# and Visual Studio 2019

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Product type Paperback
Published in Jun 2020
Publisher Packt
ISBN-13 9781839210051
Length 504 pages
Edition 2nd Edition
Languages
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Authors (2):
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Daniel Hindrikes Daniel Hindrikes
Author Profile Icon Daniel Hindrikes
Daniel Hindrikes
Johan Karlsson Johan Karlsson
Author Profile Icon Johan Karlsson
Johan Karlsson
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Toc

Table of Contents (13) Chapters Close

Preface 1. Introduction to Xamarin 2. Building Our First Xamarin.Forms App FREE CHAPTER 3. Building a News App Using Xamarin.Forms Shell 4. A Matchmaking App with a Rich UX Using Animations 5. Building a Photo Gallery App Using CollectionView and CarouselView 6. Building a Location Tracking App Using GPS and Maps 7. Building a Weather App for Multiple Form Factors 8. Setting Up a Backend for a Chat App Using Azure Services 9. Building a Real-Time Chat Application 10. Creating an Augmented Reality Game 11. Hot Dog or Not Hot Dog Using Machine Learning 12. Other Books You May Enjoy
Other Books You May Enjoy

If you enjoyed this book, you may be interested in these other books by Packt:

Mastering Xamarin.Forms - Third Edition
Ed Snider

ISBN: 978-1-83921-338-0

  • Find out how, when, and why to use architecture patterns and best practices with Xamarin.Forms
  • Implement the Model-View-ViewModel (MVVM) pattern and data binding in Xamarin.Forms mobile apps
  • Incorporate client-side validation in Xamarin.Forms mobile apps
  • Extend the Xamarin.Forms navigation API with a custom ViewModel-centric navigation service
  • Leverage the inversion of control and dependency injection patterns in Xamarin.Forms mobile apps
  • Work with online and offline data in Xamarin.Forms mobile apps
  • Use platform-specific APIs to build rich custom user interfaces in Xamarin.Forms mobile apps
  • Explore how to monitor mobile app quality using Visual Studio App Center

Hands-On Mobile Development with...

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