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Unreal Engine Virtual Reality Quick Start Guide

You're reading from   Unreal Engine Virtual Reality Quick Start Guide Design and Develop immersive virtual reality experiences with Unreal Engine 4

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Product type Paperback
Published in Feb 2019
Publisher Packt
ISBN-13 9781789617405
Length 178 pages
Edition 1st Edition
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Author (1):
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Jessica Plowman Jessica Plowman
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Jessica Plowman
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Exploring Riveting Gameplay in Virtual Reality

With our custom game files in place, it's time to start making some decisions about gameplay. In Server 17, the player takes on the role of a futuristic hacker trying to crack open a corporate server and plunder its secrets for personal gain. So, how might we present this in VR as an experience? Before we think about that, let's do a bit of research and discovery. The best way to learn which mechanics will challenge and entertain our players is to first look at the unique elements that VR brings to a game. After that, we can take a look at which titles are being played right now and why. Armed with that information, we can then make some decisions about how best to design our own gameplay for Server 17. We have a lot to discover, so let's get started!

In this chapter, we'll cover the following topics:

  • What does...
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