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Unity Cookbook

You're reading from   Unity Cookbook Over 160 recipes to craft your own masterpiece in Unity 2023

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Product type Paperback
Published in Nov 2023
Publisher Packt
ISBN-13 9781805123026
Length 780 pages
Edition 5th Edition
Languages
Tools
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Authors (3):
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Sinéad Murphy Sinéad Murphy
Author Profile Icon Sinéad Murphy
Sinéad Murphy
Matt Smith Matt Smith
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Matt Smith
Shaun Ferns Shaun Ferns
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Shaun Ferns
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Toc

Table of Contents (22) Chapters Close

Preface 1. Displaying Data with Core UI Elements 2. Responding to User Events for Interactive UIs FREE CHAPTER 3. Inventory and Advanced UIs 4. Playing and Manipulating Sounds 5. Textures, Materials, and 3D Objects 6. Creating 3D Environments with Terrains 7. Creating 3D Geometry with ProBuilder 8. 2D Animation and Physics 9. Animated Characters 10. Saving and Loading Data 11. Controlling and Choosing Positions 12. Navigation Meshes and Agents 13. Cameras, Lighting, and Visual Effects 14. Shader Graphs and Video Players 15. Particle Systems and Other Visual Effects 16. Mobile Games and Applications 17. Augmented Reality (AR) 18. Virtual and Extended Reality (VR/XR) 19. Advanced Topics – Gizmos, Automated Testing, and More 20. Other Books You May Enjoy
21. Index

Creating an AR furniture previewer by detecting horizontal planes

As we saw in the previous recipe, one of the features of AR is its ability to detect flat surfaces through device cameras and other sensors (such as the LIDAR sensors on some high-end iPads and iPhones). This recipe will illustrate how a Unity raycast, combined with some AR Foundation objects and scripts, lets us create a basic AR furniture previewer just by tapping on the screen where we want a virtual 3D piece of furniture to be displayed.

Figure 17.22: Adding 3D sofas to a back yard

Getting ready

This recipe builds upon the previous recipe, so make a copy of that project to work on in this recipe.

We’ll be making use of a free model from the Unity Asset Store, which can be found here:

How to do it...

To create an AR furniture previewer, do the following:

  1. In the Hierarchy panel...
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