Summary
At this point, we have seen how we can make use of Unity’s Mobile Notifications package to create notifications for our players. We’ve learned how to schedule them to take place in the future as well as how to customize these notifications to have our own distinct visual style!
We now have everything in place for players to play and come back to our game, but we are only relying on what we created. In addition to that, we may want to see what our players are doing while playing our games. Then, we can use that information to improve and/or tweak our game.
In the next chapter, we will take a look at how we can do this using tools from Unity Analytics.