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Unity 2022 Mobile Game Development

You're reading from   Unity 2022 Mobile Game Development Build and publish engaging games for Android and iOS

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Product type Paperback
Published in Jun 2023
Publisher Packt
ISBN-13 9781804613726
Length 480 pages
Edition 3rd Edition
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Author (1):
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John P. Doran John P. Doran
Author Profile Icon John P. Doran
John P. Doran
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Table of Contents (21) Chapters Close

Preface 1. Part 1: Gameplay/Development Setup
2. Chapter 1: Building Your Game FREE CHAPTER 3. Chapter 2: Project Setup for Android and iOS Development 4. Part 2: Mobile-Specific Features
5. Chapter 3: Mobile Input/Touch Controls 6. Chapter 4: Resolution-Independent UI 7. Chapter 5: Advanced Mobile UI 8. Chapter 6: Implementing In-App Purchases 9. Chapter 7: Advertising Using Unity Ads 10. Chapter 8: Integrating Social Media into Our Project 11. Part 3: Game Feel/Polish
12. Chapter 9: Keeping Players Involved with Notifications 13. Chapter 10: Using Unity Analytics 14. Chapter 11: Remote Config 15. Chapter 12: Improving Game Feel 16. Chapter 13: Building a Release Copy of Our Game 17. Chapter 14: Submitting Games to App Stores 18. Chapter 15: Augmented Reality 19. Index 20. Other Books You May Enjoy

Logging in to our game via Facebook

One of the things we can do when using the Facebook API is to allow our users to log in to the game using their Facebook account. Then, we can use their name and image automatically within our project. The following steps show us how to achieve this:

  1. Let’s first open up our Main Menu level by going to the Project window, opening the Assets/Scenes folder, and then double-clicking on the MainMenu file.
  2. From there, let’s click on the 2D button to go into 2D mode if you haven’t done so previously. What we will do is replace the original menu and instead have a button for players to log in via Facebook, or play as a guest when the game starts.
  3. Go to the Hierarchy window, select the Canvas - Scale Physical object, and expand it and the Safe Area Holder child. Select the Panel child and rename it Menu Options.
  4. Then, select the Menu Options object in the Hierarchy window and duplicate it by pressing Ctrl + D. Then...
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