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Unity 2020 Mobile Game Development

You're reading from   Unity 2020 Mobile Game Development Discover practical techniques and examples to create and deliver engaging games for Android and iOS

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Product type Paperback
Published in Aug 2020
Publisher Packt
ISBN-13 9781838987336
Length 464 pages
Edition 2nd Edition
Languages
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Author (1):
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John P. Doran John P. Doran
Author Profile Icon John P. Doran
John P. Doran
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Table of Contents (14) Chapters Close

Preface 1. Building Your Game 2. Project Setup for Android and iOS Development FREE CHAPTER 3. Mobile Input/Touch Controls 4. Resolution-Independent UI 5. Advertising Using Unity Ads 6. Implementing In-App Purchases 7. Getting Social 8. Keeping Players Involved with Notifications 9. Using Unity Analytics 10. Making Your Title Juicy 11. Game Build and Submission 12. Augmented Reality 13. Other Books You May Enjoy

Setting up Unity Ads

Unity Ads is a video ad network for iOS and Android that can monetize your existing player base by showing ads. Unity Ads offers video ads that can be shown as either rewarded or non-rewarded placements. As the name suggests, rewarded ads will give the users a reward or incentive that will help them while playing the game. Before we can enable Unity Ads, we must first enable Unity's Services suite. To activate Unity Services, you have to link your project to a Unity Services Project ID, which is how Unity can tell the difference between the different projects you are creating, so let's see how to do that:

  1. Open the Services window by going to Window | General | Services, pressing Ctrl + O, or by clicking on the button that has a cloud on it in the toolbar on the right-hand side:
  1. At the top left, you'll see a button that says General Settings. Click on it and a new window will pop up and you should see something similar to the following:

Assuming...

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