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TensorFlow Deep Learning Projects

You're reading from   TensorFlow Deep Learning Projects 10 real-world projects on computer vision, machine translation, chatbots, and reinforcement learning

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Product type Paperback
Published in Mar 2018
Publisher Packt
ISBN-13 9781788398060
Length 320 pages
Edition 1st Edition
Languages
Concepts
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Authors (5):
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Alberto Boschetti Alberto Boschetti
Author Profile Icon Alberto Boschetti
Alberto Boschetti
Rajalingappaa Shanmugamani Rajalingappaa Shanmugamani
Author Profile Icon Rajalingappaa Shanmugamani
Rajalingappaa Shanmugamani
Luca Massaron Luca Massaron
Author Profile Icon Luca Massaron
Luca Massaron
Abhishek Thakur Abhishek Thakur
Author Profile Icon Abhishek Thakur
Abhishek Thakur
Alexey Grigorev Alexey Grigorev
Author Profile Icon Alexey Grigorev
Alexey Grigorev
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Toc

Table of Contents (12) Chapters Close

Preface 1. Recognizing traffic signs using Convnets FREE CHAPTER 2. Annotating Images with Object Detection API 3. Caption Generation for Images 4. Building GANs for Conditional Image Creation 5. Stock Price Prediction with LSTM 6. Create and Train Machine Translation Systems 7. Train and Set up a Chatbot, Able to Discuss Like a Human 8. Detecting Duplicate Quora Questions 9. Building a TensorFlow Recommender System 10. Video Games by Reinforcement Learning 11. Other Books You May Enjoy

Summary

In this chapter, we covered recommender systems. We first looked at some background theory, implemented simple methods with TensorFlow, and then discussed some improvements such as the application of BPR-Opt to recommendations. These models are important to know and very useful to have when implementing the actual recommender systems.

In the second section, we tried to apply the novel techniques for building recommender systems based on Recurrent Neural Nets and LSTMs. We looked at the user's purchase history as a sequence and were able to use sequence models to make successful recommendations.

In the next chapter, we will cover Reinforcement Learning. This is one of the areas where the recent advances of Deep Learning have significantly changed the state-of-the-art: the models now are able to beat humans in many games. We will look at the advanced models that caused...

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