Starting with a sketch
Many users find designing in 3D to be challenging, especially when looking at 3D designs on a 2D computer screen. As we think of ideas and features for our 3D designs, it is sometimes faster and more effective to brainstorm off the screen.
Sure, sketching can be a product or an art form in itself, but it’s also one of the earliest forms of communication and one of the core principles of early CAD programs. Even in today’s modern age, real-world designers, engineers, and modelers use sketching as a tool for brainstorming, planning, and communicating their ideas before diving into CAD software.
You don’t need to be an excellent artist to create an effective sketch. In fact, rough sketching is an incredibly effective way to come up with many ideas quickly before diving into a 3D model. Let’s say that I am designing a phone case, a product which has been created many times. I might make thumbnail sketches to brainstorm many ideas...