What this book covers
Chapter 1, SwiftUI Basics, covers the absolute basics of SwiftUI.
Chapter 2, SwiftUI Watch Tour, looks at the basics of SwiftUI, but inside a watch. We will compile some basic charts and graphs to get comfortable.
Chapter 3, NBA Draft – Watch App, explains how to build an NBA Draft app for a watch. We will learn how to take a design and bring it into Xcode, and then we will cover how to make it work with data.
Chapter 4, Car Order Form – Design, covers how to build a custom form design for Tesla for the iPhone.
Chapter 5, Car Order Form – Data, explains how to get the data from our form and send it out using the basics of Combine.
Chapter 6, Financial App – Design, covers how to design a financial app for the iPhone.
Chapter 7, Financial App – Core Data, explains how to integrate Core Data as well as use SwiftUI State for interactions.
Chapter 8, Shoe Point of Sale System – Design, explains how to design and build out a shoe POS system for the iPad.
Chapter 9, Shoe Point of Sale System – CloudKit, integrates CloudKit with our shoe POS system.
Chapter 10, Sports News App – Design, explains how to build out a sports news app design for the iPad and how to work with multiple layouts.
Chapter 11, Sports News App – Data, explains how to get data from an API and integrate it into our sports news app.