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Swift By Example

You're reading from   Swift By Example

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Product type Paperback
Published in Jun 2015
Publisher
ISBN-13 9781785284700
Length 284 pages
Edition 1st Edition
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Author (1):
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Giordano Scalzo Giordano Scalzo
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Giordano Scalzo
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Chapter 8. Completing Cube Runner

In the previous chapter, we implemented most of the features of Cube Runner. In this chapter, we will finish implementing the game.

The most notable feature that is missing is collision detection, so we'll start with that in this chapter. As we have already said, when we built Flappy Swift, Game Center support made the game more interesting, so we'll add that to Cube Runner as well.

Let's get started with all of this, and much more, in this chapter.

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