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SketchUp 2014 for Architectural Visualization

You're reading from   SketchUp 2014 for Architectural Visualization Create stunning photorealistic and artistic visuals of your SketchUp models

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Product type Paperback
Published in May 2014
Publisher Packt
ISBN-13 9781783558414
Length 448 pages
Edition Edition
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Toc

Table of Contents (20) Chapters Close

SketchUp 2014 for Architectural Visualization Second Edition
Credits
About the Authors
About the Reviewers
www.PacktPub.com
Preface
1. Quick Start Tutorial 2. Collecting a Toolset FREE CHAPTER 3. Composing the Scene 4. Modeling for Visualization 5. Applying Textures and Materials for Photorealistic Rendering 6. Entourage the SketchUp Way 7. Non-photoreal Visuals with SketchUp 8. Photorealistic Rendering 9. Postproduction in GIMP 10. Animations 11. Presenting Visuals in LayOut 12. Interactive Visualization Choosing a Rendering Software Index

Low polygon modeling techniques


In this section, we will look at the low polygon modeling techniques that are especially relevant for visualization, animation, and game design uses.

What is low polygon?

In SketchUp, everything you create is formed from a wire frame over which a skin is stretched. You can see this process happening when you draw any shape with the pencil tool. The lines are the frame and when a shape (polygon) is complete, the frame receives a skin (surface). Even complex objects are made up of flat polygons, but their edges are hidden so you cannot see them. Go to View | Hidden Geometry to see what I mean. Low polygon modeling is where you create things in SketchUp while constantly striving to keep the amount of polygons to a minimum. The following screenshot shows how to set this up:

So what's the big deal about low polygon modeling?

Have you ever downloaded a huge model from the 3D Warehouse and found that SketchUp becomes unresponsive? Low polygon modeling makes the difference...

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