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Rust Programming By Example

You're reading from   Rust Programming By Example Enter the world of Rust by building engaging, concurrent, reactive, and robust applications

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Product type Paperback
Published in Jan 2018
Publisher Packt
ISBN-13 9781788390637
Length 454 pages
Edition 1st Edition
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Authors (2):
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Antoni Boucher Antoni Boucher
Author Profile Icon Antoni Boucher
Antoni Boucher
Guillaume Gomez Guillaume Gomez
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Guillaume Gomez
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Toc

Table of Contents (13) Chapters Close

Preface 1. Basics of Rust 2. Starting with SDL FREE CHAPTER 3. Events and Basic Game Mechanisms 4. Adding All Game Mechanisms 5. Creating a Music Player 6. Implementing the Engine of the Music Player 7. Music Player in a More Rusty Way with Relm 8. Understanding FTP 9. Implementing an Asynchronous FTP Server 10. Implementing Asynchronous File Transfer 11. Rust Best Practices 12. Other Books You May Enjoy

Going further!


Adding a bit of configuration would be nice, don't you think? Adding user authentication would be nice as well. Let's start with the configuration!

Configuration

First, let's create a new file in src/ called config.rs. To make things easier, we'll use the TOML format for our configuration file. Luckily for us, there is a crate for handling TOML files in Rust, called toml. In addition to this one, we'll use serde to handle serialization and deserialization (very useful!).

Ok, let's start by adding the dependencies into our Cargo.toml file:

toml = "0.4"
serde = "1.0"
serde_derive = "1.0"

Good, now let's write our Config struct:

pub struct Config {
    // fields...
}

So what should we put in there? The port and address the server should listen on to start, maybe?

pub struct Config {
    pub server_port: Option<u16>,
    pub server_addr: Option<String>,
}

Done. We also talked about handling authentication. Why not adding it as well? We'll need a new struct for users. Let's...

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