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Raspberry Pi for  Python Programmers  Cookbook

You're reading from   Raspberry Pi for Python Programmers Cookbook Over 60 recipes that harness the power of the Raspberry Pi together with Python programming and create enthralling and captivating projects

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Product type Paperback
Published in Oct 2016
Publisher
ISBN-13 9781785288326
Length 510 pages
Edition 2nd Edition
Languages
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Toc

Table of Contents (13) Chapters Close

Preface 1. Getting Started with a Raspberry Pi Computer FREE CHAPTER 2. Starting with Python Strings, Files, and Menus 3. Using Python for Automation and Productivity 4. Creating Games and Graphics 5. Creating 3D Graphics 6. Using Python to Drive Hardware 7. Sense and Display Real-World Data 8. Creating Projects with the Raspberry Pi Camera Module 9. Building Robots 10. Interfacing with Technology A. Hardware and Software List
Index

Introduction

Games are often a great way to explore and extend your programming skills as they present an inherent motivating force to modify and improve your creation, add new features, and create new challenges. They are also great for sharing your ideas with others, even if they aren't interested in programming.

This chapter focuses on using the Tkinter Canvas widget to create and display objects on screen for the user to interact with. Using these techniques, a wide variety of games and applications can be created that are limited only by your own creativity.

We also take a quick look at using the debugger built into IDLE, a valuable tool for testing and developing your programs without the need to write extensive test code.

The first example demonstrates how we can monitor and make use of the mouse to create objects and draw directly on the Canvas widget. Next, we create a bat and ball game, which shows how the positions of objects can be controlled and how interactions between...

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