Chapter 6. Low-Level Graphics Programming
So far in this title we have looked at programming in both Assembly language and C/C++. Next we will look at how we can take our C programming skills and explore writing graphics on the Raspberry Pi 2.
This will take advantage of the VideoCore IV GPU. In this chapter you will learn about the following topics:
The GPU on your Raspberry Pi
Writing C programs that interact with the frame buffer
How to draw to the screen via a C program
Let's start with a recap on this GPU unit and some of the technologies it comes equipped with.