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Python Deep Learning

You're reading from   Python Deep Learning Next generation techniques to revolutionize computer vision, AI, speech and data analysis

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Product type Paperback
Published in Apr 2017
Publisher Packt
ISBN-13 9781786464453
Length 406 pages
Edition 1st Edition
Languages
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Authors (4):
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Peter Roelants Peter Roelants
Author Profile Icon Peter Roelants
Peter Roelants
Daniel Slater Daniel Slater
Author Profile Icon Daniel Slater
Daniel Slater
Valentino Zocca Valentino Zocca
Author Profile Icon Valentino Zocca
Valentino Zocca
Gianmario Spacagna Gianmario Spacagna
Author Profile Icon Gianmario Spacagna
Gianmario Spacagna
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Toc

Table of Contents (12) Chapters Close

Preface 1. Machine Learning – An Introduction FREE CHAPTER 2. Neural Networks 3. Deep Learning Fundamentals 4. Unsupervised Feature Learning 5. Image Recognition 6. Recurrent Neural Networks and Language Models 7. Deep Learning for Board Games 8. Deep Learning for Computer Games 9. Anomaly Detection 10. Building a Production-Ready Intrusion Detection System Index

Chapter 6. Recurrent Neural Networks and Language Models

The neural network architectures we discussed in the previous chapters take in fixed sized input and provide fixed sized output. Even the convolutional networks used in image recognition (Chapter 5, Image Recognition) are flattened into a fixed output vector. This chapter will lift us from this constraint by introducing Recurrent Neural Networks (RNNs). RNNs help us deal with sequences of variable length by defining a recurrence relation over these sequences, hence the name.

The ability to process arbitrary sequences of input makes RNNs applicable for tasks such as language modeling (see section on Language Modelling) or speech recognition (see section on Speech Recognition). In fact, in theory, RNNs can be applied to any problem since it has been proven that they are Turing-Complete [1]. This means that theoretically, they can simulate any program that a regular computer would not be able to compute. As an example of this...

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