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Practical Python Programming for IoT

You're reading from   Practical Python Programming for IoT Build advanced IoT projects using a Raspberry Pi 4, MQTT, RESTful APIs, WebSockets, and Python 3

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Product type Paperback
Published in Nov 2020
Publisher Packt
ISBN-13 9781838982461
Length 516 pages
Edition 1st Edition
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Author (1):
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Gary Smart Gary Smart
Author Profile Icon Gary Smart
Gary Smart
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Table of Contents (20) Chapters Close

Preface 1. Section 1: Programming with Python and the Raspberry Pi
2. Setting Up your Development Environment FREE CHAPTER 3. Getting Started with Python and IoT 4. Networking with RESTful APIs and Web Sockets Using Flask 5. Networking with MQTT, Python, and the Mosquitto MQTT Broker 6. Section 2: Practical Electronics for Interacting with the Physical World
7. Connecting Your Raspberry Pi to the Physical World 8. Electronics 101 for the Software Engineer 9. Section 3: IoT Playground - Practical Examples to Interact with the Physical World
10. Turning Things On and Off 11. Lights, Indicators, and Displaying Information 12. Measuring Temperature, Humidity, and Light Levels 13. Movement with Servos, Motors, and Steppers 14. Measuring Distance and Detecting Movement 15. Advanced IoT Programming Concepts - Threads, AsyncIO, and Event Loops 16. IoT Visualization and Automation Platforms 17. Tying It All Together - An IoT Christmas Tree 18. Assessments 19. Other Books You May Enjoy

Summary

In this chapter, you learned how to use three common types of motors to create complex movement with your Raspberry Pi – a servo motor for creating an angular moment, a DC motor with an H-Bridge driver to create direction movement and speed control, and a stepper motor for precision movement. If you have grasped the general concepts of each of these types of motors, then you deserve a pat on the back! This is an achievement. While motors are simple in principle and their movement is something we take for granted daily in everyday appliances and toys, as you have discovered, there is a lot going on behind the scenes to make that movement occur.

What you have learned in this chapter, together with the example circuits and code, provides you with a foundation that you can use to start building your own applications where movement and motion are required. A simple and fun project could be to create a program to control a robotic car or robotic arm – you'll find...

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