Summary
In this chapter, you created your first actual game. You programmed input code that the player can use to control their "character" (a marble, in this case) and added a goal zone that brings your player to the win screen as soon as they reach it. All of the code you've written so far has been pretty basic, but now that we've covered the fundamentals, we'll start delving into the more complex parts of what makes games fun and unique.
In the next chapter, you'll build your skills even further by turning simple game prototypes into advanced fun mechanics with the help of the OUYA controller's unique touch panel.