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OpenLayers 2.10 Beginner's Guide

You're reading from   OpenLayers 2.10 Beginner's Guide Create, optimize, and deploy stunning cross-browser web maps with the OpenLayers JavaScript web mapping library

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Product type Paperback
Published in Mar 2011
Publisher
ISBN-13 9781849514125
Length 372 pages
Edition Edition
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Toc

Table of Contents (18) Chapters Close

OpenLayers 2.10
Credits
About the Author
About the Reviewers
www.PacktPub.com
Preface
1. Getting Started with OpenLayers FREE CHAPTER 2. Squashing Bugs With Firebug 3. The 'Layers' in OpenLayers 4. Wrapping Our Heads Around Projections 5. Interacting with Third Party APIs 6. Taking Control of Controls 7. Styling Controls 8. Charting the Map Class 9. Using Vector Layers 10. Vector Layer Style Guide 11. Making Web Map Apps Index

Time for Action – adding features


Let's add some features to a map manually.

  1. Make a copy of the first example—we'll just need a basic WMS base layer and a vector layer.

  2. Open up the map in Firefox and enable Firebug. We'll use the JavaScript console to add features to the vector layer.

  3. Let's create some features first. To do so, we'll need to make use of the OpenLayers.Geometry classes. Let's start off by creating a OpenLayers.Geometry.Point object, passing in a longitude and latitude (type and execute the following in Firebug):

    var point = new OpenLayers.Geometry.Point(-72, 42);
  4. Now that we have a geometry object, we can create a feature object from it. We'll use the OpenLayers.Feature.Vector class to create a feature object using the point object we just created. When instantiating, the constructor can take in three arguments—geometry, attributes(optional), and style (optional). We'll cover the Feature class in detail later in the chapter. Create the feature point, by passing in the geometry...

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