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Mastering Xamarin UI Development

You're reading from   Mastering Xamarin UI Development Build robust and a maintainable cross-platform mobile UI with Xamarin and C# 7

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Product type Paperback
Published in Aug 2018
Publisher Packt
ISBN-13 9781788995511
Length 584 pages
Edition 2nd Edition
Languages
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Author (1):
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Steven F. Daniel Steven F. Daniel
Author Profile Icon Steven F. Daniel
Steven F. Daniel
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Toc

Table of Contents (15) Chapters Close

Preface 1. Setting Up Visual Studio for Mac FREE CHAPTER 2. Building a PhotoLibrary App Using Android 3. Building a SlidingTiles Game Using Xamarin.iOS 4. Creating the TrackMyWalks Native App 5. MVVM and Data Binding 6. Navigating Within the Mvvm Model 7. Adding Location-based Features Within Your App 8. Customizing the User Interface 9. Working with Animations in Xamarin.Forms 10. Working with the Razor Templating Engine 11. Incorporating Microsoft Azure App Services 12. Making Our App Social Using the Twitter API 13. Unit Testing Your Xamarin.Forms Apps 14. Other Books You May Enjoy

Summary

In this chapter, you learned about the Microsoft Azure App services platform and how you can use this platform to create your cloud-based databases using RESTful web service APIs to handle all communication between the TrackMyWalks mobile application. You then set up and configured a Microsoft Azure App service to create a mobile app service, data connection, SQL Server database, and a WalkEntries table, and learned how to incorporate the Newtonsoft.Json NuGet package, as well as modify the WalkDataModel data model.

Next, you created a RestWebservice interface and class—which included a number of class instance methods that will be used to communicate with our database—so that you can perform CRUD operations to create, update, retrieve, and delete walk entries. You then made changes to the BaseViewModel class so that it included an AzureDatabase property...

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