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Mastering Xamarin UI Development

You're reading from   Mastering Xamarin UI Development Build robust and a maintainable cross-platform mobile UI with Xamarin and C# 7

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Product type Paperback
Published in Aug 2018
Publisher Packt
ISBN-13 9781788995511
Length 584 pages
Edition 2nd Edition
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Author (1):
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Steven F. Daniel Steven F. Daniel
Author Profile Icon Steven F. Daniel
Steven F. Daniel
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Table of Contents (15) Chapters Close

Preface 1. Setting Up Visual Studio for Mac FREE CHAPTER 2. Building a PhotoLibrary App Using Android 3. Building a SlidingTiles Game Using Xamarin.iOS 4. Creating the TrackMyWalks Native App 5. MVVM and Data Binding 6. Navigating Within the Mvvm Model 7. Adding Location-based Features Within Your App 8. Customizing the User Interface 9. Working with Animations in Xamarin.Forms 10. Working with the Razor Templating Engine 11. Incorporating Microsoft Azure App Services 12. Making Our App Social Using the Twitter API 13. Unit Testing Your Xamarin.Forms Apps 14. Other Books You May Enjoy

Working with and applying animations to your app

In this section, you'll learn how to work with CoreAnimation so that you can apply simple animations to your UIViews by using View Transitions in an animation block.

Core Animation is essentially a graphics rendering and animation framework that is available on both the iOS and Mac OS X platforms and allows you to animate visual elements of your app, providing rich and smooth animation without having any impact on CPU performance.

Creating and implementing animations for the SlidingTiles game

In this section, we will look at how easy it is to implement animations in our SlidingTiles game. You'll work with CoreAnimation and the Animate property of the UIView class to...

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