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Mastering Xamarin UI Development

You're reading from   Mastering Xamarin UI Development Build robust and a maintainable cross-platform mobile UI with Xamarin and C# 7

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Product type Paperback
Published in Aug 2018
Publisher Packt
ISBN-13 9781788995511
Length 584 pages
Edition 2nd Edition
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Author (1):
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Steven F. Daniel Steven F. Daniel
Author Profile Icon Steven F. Daniel
Steven F. Daniel
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Table of Contents (15) Chapters Close

Preface 1. Setting Up Visual Studio for Mac FREE CHAPTER 2. Building a PhotoLibrary App Using Android 3. Building a SlidingTiles Game Using Xamarin.iOS 4. Creating the TrackMyWalks Native App 5. MVVM and Data Binding 6. Navigating Within the Mvvm Model 7. Adding Location-based Features Within Your App 8. Customizing the User Interface 9. Working with Animations in Xamarin.Forms 10. Working with the Razor Templating Engine 11. Incorporating Microsoft Azure App Services 12. Making Our App Social Using the Twitter API 13. Unit Testing Your Xamarin.Forms Apps 14. Other Books You May Enjoy

Understanding the Razor templating engine

The Razor templating engine was first introduced as part of the ASP.NET MVC architecture, and was originally designed to run on a web server to generate HTML files to be served to a variety of web browsers. Since Razor made its first appearance on the development scene, the Razor engine has definitely come a long way, and now extends the standard HTML syntax so that you can use C# to express the layout of your HTML files, as well as incorporate CSS stylesheets and JavaScript very easily.

Razor is a markup syntax for embedding server-based code into web pages, and is generally identified as having a .cshtml file extension. When working with the static model class within Razor templates, each Razor template has the ability to reference a Model class, which can be of any custom type, and properties can be accessed directly from within the...

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